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MF DOOM

76561199013426571

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,791,230

Max blood points amount spent on one character

6,868,000

Highest prestige level

14

Mystery boxes opened

152

Time played

545h 39m

Time played in last two weeks

14h 13m

Blood points per hour

120,574

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

350

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

301

Killer full load-out matches

381

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 860 HornyCat 36 003 614 856 161 674
88 861 LuRyx 36 003 130 397 200 1 122
88 862 Sagii 36 002 188 256 161 699
88 863 MF DOOM 36 000 678 954 127 679
88 864 豪徳寺ミケ 35 998 180 773 141 463
88 865 Armored Elysium 35 997 241 840 30 131
88 866 Paco Tuesday 35 995 733 412 64 225

Currently at

88 863 place

MF DOOM needs another

1 510 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

683

Obsessions healed

170

Survivors healed while you are injured

157

Survivors healed while rest are injured

229

Survivors unhooked

666

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

93

Survivors healed that come to you first

63

Protection hits for unhooked survivors

64

Protection hits for carried survivors

33

Survivors saved using pallet

4

Survivors affected with boon totems

895

Survivors affected with speed boost

0

Recovered from dying state

44

Take a hit with the Endurance status effect

72

Survivors healed in the Basement

0

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

172

Repaired generators

869

Repaired damaged generators

466

Successful skill checks

11,316

Exit gates opened

56

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

22

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

24

Great skill checks while injured

49

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

797

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

787

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,775

Escapes after stunning killer using pallet

161

Escapes from killer gasp

28

Hooks sabotaged

12

Chases escaped after being injured in this chase

401

Chases lost by hiding in locker

1

Revealed killer aura

64

Unhooked yourself

7

Amount of screams

1,448

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

96

Perform a fast vault within 3 seconds of getting hit

57

Pallet stun the Killer while holding a rare, common, or uncommon item

39

Trials where you've revealed or seen the Killer's aura 11+ times

36

Escapes

Escapes

Total escapes

170

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

4

Escapes with new item

2

Escapes with somebody else item

1

Escapes being injured with for over half a match

14

Escapes while being downed at most once

105

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

141

Escapes healthy or injured through hatch

10

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,428

Obsessions sacrificed

300

Kills (Memento mories)

72

Kills (Memento mories) or sacrifices after last generator

290

All survivors sacrificed or killed (Memento Mori) before the last generator

177

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

242

Survivors hooked before single generator was repaired

616

Survivors hooked in endgame

199

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

716

Generators damaged with Undetectable effect

184

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

3

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

253

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

124

Oblivious effect applied

654

Survivors with Exposed effect downed

192

Survivors downed while carrying another survivor

76

Make unique survivors scream

1,653

Survivors hit with haste effect

876

Injure or down survivors who are Hindered

258

Survivors that holding Special Item hit

120

Survivors downed next to a raised pallet

1,894

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

72

Preventing escape

Preventing escape

Survivors grabbed from locker

107

Hatches closed

103

Survivors hit after they drop a pallet during chase

1,197

Survivors hit while carrying another survivor

207

Survivors detected using killer instinct

1,704

Killer vaults in chase

916

Survivors grabbed while performing a vault

15

Meters fallen

1,864

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

614

Blink attacks (The Nurse)

176

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

305

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

126

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

37

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

326

Survivors put to sleep (The Nightmare)

39

Reverse bear-traps put on survivors (The Pig)

89

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

147

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

368

Condemned survivors (The Onryō)

315

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

131

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

53

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

64

Intoxicated survivors downed (The Clown)

147

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

167

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

38

Survivors downed with Demon Fury (The Oni)

15

Survivors downed while speared (The Deathslinger)

157

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

66

Down survivor you recently teleported to (The Singularity)

23

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

41

Killer abilities chart

Killer abilities chart

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