Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,052,575

Max blood points amount spent on one character

8,881,770

Highest prestige level

44

Mystery boxes opened

435

Time played

344h 3m

Time played in last two weeks

6m

Blood points per hour

191,985

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

429

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

91

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 682 lxVi 54 499 207 1 028 869 2 769
83 683 Kazuto 54 497 847 1 052 301 969
83 684 Zoric 54 493 215 568 309 1 381
83 685 scar 54 490 202 366 216 1 054
83 686 guillaumee 54 489 945 68 216 1 290
83 687 bella 54 488 664 150 327 1 872
83 688 唐尔博塔.喂食客 54 486 772 390 157 501

Currently at

83 685 place

scar needs another

3 013 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

764

Obsessions healed

196

Survivors healed while you are injured

136

Survivors healed while rest are injured

219

Survivors unhooked

990

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

81

Protection hits for unhooked survivors

97

Protection hits for carried survivors

35

Survivors saved using pallet

1

Survivors affected with boon totems

3,306

Survivors affected with speed boost

12

Recovered from dying state

42

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

190

Repaired generators

1,308

Repaired damaged generators

1,313

Successful skill checks

16,101

Exit gates opened

132

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

87

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

44

Great skill checks while injured

213

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

453

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

839

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,634

Escapes after stunning killer using pallet

251

Escapes from killer gasp

41

Hooks sabotaged

23

Chases escaped after being injured in this chase

597

Chases lost by hiding in locker

1

Revealed killer aura

78

Unhooked yourself

40

Amount of screams

2,999

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

269

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

7

Escapes with new item

23

Escapes with somebody else item

3

Escapes being injured with for over half a match

16

Escapes while being downed at most once

148

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

219

Escapes healthy or injured through hatch

18

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

505

Obsessions sacrificed

118

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

87

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

107

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

323

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

228

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

1

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

153

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

21

Survivors with Exposed effect downed

248

Survivors downed while carrying another survivor

19

Make unique survivors scream

848

Survivors hit with haste effect

167

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

88

Survivors downed next to a raised pallet

619

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

38

Survivors hit after they drop a pallet during chase

263

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

627

Killer vaults in chase

196

Survivors grabbed while performing a vault

0

Meters fallen

57

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

587

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

23

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,447

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

224

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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