Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,526,405

Max blood points amount spent on one character

7,198,852

Highest prestige level

14

Mystery boxes opened

270

Time played

334h 48m

Time played in last two weeks

1h 30m

Blood points per hour

115,073

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

148

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

0

Survivor rank
Silver II

Silver II

2 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

14

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 061 adam 27 364 985 426 157 823
90 062 GEN THUG 27 363 981 261 97 384
90 063 Reinagade Reaper 27 363 862 192 148 528
90 064 Hubert Blaine 27 362 967 120 206 857
90 065 zutsy 27 362 847 263 88 284
90 066 Yrxhcaz 27 361 121 806 74 278
90 067 Genesith 27 356 546 198 105 398

Currently at

90 064 place

Hubert Blaine needs another

895 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,422

Obsessions healed

347

Survivors healed while you are injured

288

Survivors healed while rest are injured

455

Survivors unhooked

1,314

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

138

Survivors healed that come to you first

131

Protection hits for unhooked survivors

74

Protection hits for carried survivors

22

Survivors saved using pallet

7

Survivors affected with boon totems

4,700

Survivors affected with speed boost

22

Recovered from dying state

103

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

36

Heals completed after all generators have been completed

102

Safe unhooks while broken

6

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

241

Repaired generators

1,394

Repaired damaged generators

573

Successful skill checks

17,429

Exit gates opened

144

Hex totems cleansed

94

Hex totems blessed

0

Chests opened

443

Chests opened in basement

81

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

1,205

Matches in that picked up and used special item

161

Great skill checks while injured

332

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,030

Finished repairs of generators while injured

49

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,840

Hits dodged by vaults

196

Basic attacks and projectiles dodged

2,802

Escapes after stunning killer using pallet

452

Escapes from killer gasp

28

Hooks sabotaged

57

Chases escaped after being injured in this chase

754

Chases lost by hiding in locker

18

Revealed killer aura

1,327

Unhooked yourself

46

Amount of screams

6,656

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

115

Perform a fast vault within 3 seconds of getting hit

245

Pallet stun the Killer while holding a rare, common, or uncommon item

194

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

339

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

4

Escapes with new item

144

Escapes with somebody else item

13

Escapes being injured with for over half a match

26

Escapes while being downed at most once

209

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

271

Escapes healthy or injured through hatch

35

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

121

Obsessions sacrificed

29

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

87

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

88

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

52

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

69

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

9

Make unique survivors scream

184

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

193

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

6

Survivors hit after they drop a pallet during chase

105

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

392

Killer vaults in chase

137

Survivors grabbed while performing a vault

7

Meters fallen

473

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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