Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,005,470

Max blood points amount spent on one character

2,540,000

Highest prestige level

9

Mystery boxes opened

424

Time played

368h 28m

Time played in last two weeks

0m

Blood points per hour

146,568

Estimated playtime per role

38% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

124

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 37%

19 / 51

Survivor
Got 19 Left 32
Killer

Killer

Killer perfect matches (5 000 points each category)

170

Killer full load-out matches

218

Ultra rare offering burned

8

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 62%

26 / 42

Killer
Got 26 Left 16

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 689 Affluenza 41 666 744 942 64 205
84 690 Weightsker 41 665 343 276 227 1 056
84 691 Sock 41 664 628 761 228 836
84 692 Flintlockwood 41 663 118 512 91 446
84 693 Garousome 41 661 427 449 120 806
84 694 Craic Head 41 660 214 869 8 36
84 695 Valkenifer 41 660 050 142 140 682

Currently at

84 692 place

Flintlockwood needs another

1 510 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

372

Obsessions healed

81

Survivors healed while you are injured

79

Survivors healed while rest are injured

148

Survivors unhooked

416

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

40

Protection hits for unhooked survivors

37

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

1,364

Survivors affected with speed boost

1

Recovered from dying state

46

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

6

Heals completed after all generators have been completed

21

Safe unhooks while broken

6

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

146

Repaired generators

546

Repaired damaged generators

184

Successful skill checks

7,459

Exit gates opened

59

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

116

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

70

Great skill checks while injured

112

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

235

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

401

Hits dodged by vaults

32

Basic attacks and projectiles dodged

476

Escapes after stunning killer using pallet

86

Escapes from killer gasp

14

Hooks sabotaged

27

Chases escaped after being injured in this chase

228

Chases lost by hiding in locker

4

Revealed killer aura

1,271

Unhooked yourself

5

Amount of screams

1,840

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

103

Pallet stun the Killer while holding a rare, common, or uncommon item

84

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

111

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

31

Escapes with somebody else item

5

Escapes being injured with for over half a match

9

Escapes while being downed at most once

71

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

87

Escapes healthy or injured through hatch

9

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

728

Obsessions sacrificed

187

Kills (Memento mories)

102

Kills (Memento mories) or sacrifices after last generator

177

All survivors sacrificed or killed (Memento Mori) before the last generator

58

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

101

Survivors hooked before single generator was repaired

437

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

461

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

163

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

219

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

43

Make unique survivors scream

1,119

Survivors hit with haste effect

119

Injure or down survivors who are Hindered

140

Survivors that holding Special Item hit

193

Survivors downed next to a raised pallet

1,080

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

44

Survivors hit after they drop a pallet during chase

538

Survivors hit while carrying another survivor

109

Survivors detected using killer instinct

748

Killer vaults in chase

472

Survivors grabbed while performing a vault

21

Meters fallen

2,539

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

277

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

74

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

228

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

605

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

130

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

115

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

39

Survivors downed while speared (The Deathslinger)

71

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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