Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,625,118

Max blood points amount spent on one character

6,180,000

Highest prestige level

17

Mystery boxes opened

265

Time played

659h 26m

Time played in last two weeks

0m

Blood points per hour

96,485

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

60

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

133

Killer full load-out matches

118

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 813 centelink 54 643 383 785 314 1 170
75 814 BlueCube 54 639 828 804 432 1 584
75 815 ulqui 54 638 541 911 422 2 067
75 816 Randall Marvin 54 631 012 775 361 1 820
75 817 BoxDude47 54 629 533 850 58 250
75 818 warhammer40kl1 54 627 070 688 142 514
75 819 lithotdogmickeymouse 54 625 327 1 287 221 1 218

Currently at

75 816 place

Randall Marvin needs another

7 529 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,299

Obsessions healed

323

Survivors healed while you are injured

277

Survivors healed while rest are injured

413

Survivors unhooked

1,411

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

215

Survivors healed that come to you first

61

Protection hits for unhooked survivors

178

Protection hits for carried survivors

61

Survivors saved using pallet

7

Survivors affected with boon totems

2,449

Survivors affected with speed boost

3

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

277

Repaired generators

2,100

Repaired damaged generators

1,438

Successful skill checks

19,407

Exit gates opened

209

Hex totems cleansed

38

Hex totems blessed

9

Chests opened

330

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,697

Hits dodged by vaults

375

Basic attacks and projectiles dodged

4,250

Escapes after stunning killer using pallet

433

Escapes from killer gasp

66

Hooks sabotaged

31

Chases escaped after being injured in this chase

598

Chases lost by hiding in locker

9

Revealed killer aura

217

Unhooked yourself

5

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

417

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

4

Escapes with new item

114

Escapes with somebody else item

6

Escapes being injured with for over half a match

35

Escapes while being downed at most once

220

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

352

Escapes healthy or injured through hatch

28

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

10

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

842

Obsessions sacrificed

201

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

230

All survivors sacrificed or killed (Memento Mori) before the last generator

115

Hooks

Hooks

Different survivors hooked in basement

161

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

379

Survivors hooked in endgame

148

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

339

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

7

Survivors with Exposed effect downed

307

Survivors downed while carrying another survivor

47

Make unique survivors scream

243

Survivors hit with haste effect

95

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

406

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

63

Survivors hit after they drop a pallet during chase

424

Survivors hit while carrying another survivor

167

Survivors detected using killer instinct

220

Killer vaults in chase

137

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

69

Blink attacks (The Nurse)

845

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

109

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

20

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

216

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

88

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

67

Max Lacerations dealt (The Trickster)

278

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

29

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

119

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

66

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

97

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

44

Survivors downed during Nightfall (The Dredge)

27

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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