Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

160,987,943

Max blood points amount spent on one character

11,648,000

Highest prestige level

26

Mystery boxes opened

38

Time played

666h 37m

Time played in last two weeks

21h 26m

Blood points per hour

241,500

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

151

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

683

Killer full load-out matches

1,091

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 373 七海Hachi7mi 107 569 576 1 301 965 4 158
60 374 GTKZz 107 566 650 1 606 143 716
60 375 AsterXks 107 555 623 707 726 3 648
60 376 Gloomy Rube 107 552 012 2 033 80 449
60 377 Kaptain 107 550 291 938 1 183 4 564
60 378 LazyOwl 107 547 736 563 1 014 4 780
60 379 shyzeq 107 537 599 1 162 679 3 057

Currently at

60 376 place

Gloomy Rube needs another

3 611 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

351

Obsessions healed

75

Survivors healed while you are injured

64

Survivors healed while rest are injured

164

Survivors unhooked

465

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

27

Protection hits for unhooked survivors

21

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

592

Survivors affected with speed boost

0

Recovered from dying state

30

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

4

Heals completed after all generators have been completed

27

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

211

Repaired generators

687

Repaired damaged generators

204

Successful skill checks

8,051

Exit gates opened

54

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

62

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

1,500

Matches in that picked up and used special item

25

Great skill checks while injured

108

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,511

Finished repairs of generators while injured

62

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

362

Hits dodged by vaults

29

Basic attacks and projectiles dodged

380

Escapes after stunning killer using pallet

51

Escapes from killer gasp

17

Hooks sabotaged

9

Chases escaped after being injured in this chase

297

Chases lost by hiding in locker

0

Revealed killer aura

52

Unhooked yourself

2

Amount of screams

1,738

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

69

Trials where you've revealed or seen the Killer's aura 11+ times

166

Escapes

Escapes

Total escapes

123

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

22

Escapes with somebody else item

1

Escapes being injured with for over half a match

14

Escapes while being downed at most once

80

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

117

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,656

Obsessions sacrificed

527

Kills (Memento mories)

650

Kills (Memento mories) or sacrifices after last generator

791

All survivors sacrificed or killed (Memento Mori) before the last generator

143

Hooks

Hooks

Different survivors hooked in basement

424

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

399

Survivors hooked before single generator was repaired

1,661

Survivors hooked in endgame

322

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,051

Generators damaged with Undetectable effect

389

Survivors grabbed while repairing a generator

153

Survivors grabbed while cleansing a totem

11

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

826

Survivors injured while in the basement

123

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

982

Oblivious effect applied

2,404

Survivors with Exposed effect downed

724

Survivors downed while carrying another survivor

133

Make unique survivors scream

4,954

Survivors hit with haste effect

547

Injure or down survivors who are Hindered

140

Survivors that holding Special Item hit

755

Survivors downed next to a raised pallet

4,790

Survivors downed in Exit Gate

137

Survivors downed withit 30 seconds of breaking pallet or wall

163

Preventing escape

Preventing escape

Survivors grabbed from locker

380

Hatches closed

196

Survivors hit after they drop a pallet during chase

2,850

Survivors hit while carrying another survivor

368

Survivors detected using killer instinct

4,503

Killer vaults in chase

2,475

Survivors grabbed while performing a vault

43

Meters fallen

12,100

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

272

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,163

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

616

Survivors put to sleep (The Nightmare)

1,114

Reverse bear-traps put on survivors (The Pig)

340

Survivors sent to Cage of Atonement (The Executioner)

42

Survivors hit with Lethal Rush (The Blight)

46

Max Lacerations dealt (The Trickster)

500

Survivors with Broken effect downed

452

Condemned survivors (The Onryō)

1,998

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

92

Survivors hit during Tail attack (The Xenomorph)

46

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

59

Damage Survivor pursued by a Guard (The First)

80

Perfectly times grab attacks (The Ghoul)

16

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

266

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

371

Survivors downed while having max Sickness (The Plague)

95

Marked survivors downed (The Ghostface)

119

Survivors downed with Demon Fury (The Oni)

92

Survivors downed while speared (The Deathslinger)

125

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

86

Survivors downed with Dire Crows (The Artist)

36

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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