Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,480,778

Max blood points amount spent on one character

6,960,000

Highest prestige level

54

Mystery boxes opened

1

Time played

229h 43m

Time played in last two weeks

78h 45m

Blood points per hour

350,348

Estimated playtime per role

9% Survivor

Killer 91%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

36

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

326

Killer full load-out matches

363

Ultra rare offering burned

0

Killer rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 952 :Dem0n鬼 75 455 269 758 272 1 279
68 953 Ratinha 75 447 174 1 619 199 1 021
68 954 Mension 75 445 589 1 816 214 817
68 955 Criminal 75 443 768 955 25 124
68 956 milk 75 442 220 761 321 1 029
68 957 Aw 75 441 176 1 441 587 2 818
68 958 Bones 75 432 263 1 400 1 643

Currently at

68 955 place

Criminal needs another

1 821 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

52

Obsessions healed

19

Survivors healed while you are injured

10

Survivors healed while rest are injured

19

Survivors unhooked

97

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

6

Protection hits for unhooked survivors

5

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

136

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

80

Repaired generators

124

Repaired damaged generators

58

Successful skill checks

1,669

Exit gates opened

12

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

2

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

7

Great skill checks while injured

86

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

332

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

86

Hits dodged by vaults

3

Basic attacks and projectiles dodged

79

Escapes after stunning killer using pallet

15

Escapes from killer gasp

2

Hooks sabotaged

0

Chases escaped after being injured in this chase

62

Chases lost by hiding in locker

0

Revealed killer aura

180

Unhooked yourself

2

Amount of screams

386

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

25

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

2

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

15

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

25

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

997

Obsessions sacrificed

244

Kills (Memento mories)

170

Kills (Memento mories) or sacrifices after last generator

178

All survivors sacrificed or killed (Memento Mori) before the last generator

88

Hooks

Hooks

Different survivors hooked in basement

112

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

788

Survivors hooked in endgame

87

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

371

Generators damaged with Undetectable effect

149

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

242

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

269

Oblivious effect applied

1,737

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

47

Make unique survivors scream

1,562

Survivors hit with haste effect

534

Injure or down survivors who are Hindered

140

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

1,717

Survivors downed in Exit Gate

57

Survivors downed withit 30 seconds of breaking pallet or wall

646

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

63

Survivors hit after they drop a pallet during chase

595

Survivors hit while carrying another survivor

164

Survivors detected using killer instinct

2,966

Killer vaults in chase

565

Survivors grabbed while performing a vault

45

Meters fallen

2,666

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

168

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

781

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

23

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

327

Condemned survivors (The Onryō)

12

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

40

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

47

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

28

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

23

Survivors interrupted in Security Office (The Animatronic)

26

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

38

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

18

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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