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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,517,149

Max blood points amount spent on one character

2,890,000

Highest prestige level

35

Mystery boxes opened

86

Time played

482h 15m

Time played in last two weeks

0m

Blood points per hour

115,121

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

527

Ultra rare addon warded without a protection ward

134

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

80

Killer full load-out matches

97

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 821 Not Normal 23 433 420 238 105 559
94 822 RobertoKun 23 429 968 102 227 1 004
94 823 Frede Coco 23 423 698 391 125 532
94 824 Not Starlit ★ 23 422 469 299 151 765
94 825 Pychol 23 421 186 1 000 184 479
94 826 Cloquenna 23 417 539 22 301 1 249
94 827 snmflamingo 23 415 631 664 44 145

Currently at

94 824 place

Not Starlit ★ needs another

1 229 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,195

Obsessions healed

286

Survivors healed while you are injured

271

Survivors healed while rest are injured

547

Survivors unhooked

941

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

106

Protection hits for unhooked survivors

71

Protection hits for carried survivors

17

Survivors saved using pallet

4

Survivors affected with boon totems

5,720

Survivors affected with speed boost

4

Recovered from dying state

91

Take a hit with the Endurance status effect

62

Survivors healed in the Basement

82

Heals completed after all generators have been completed

24

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

746

Repaired generators

1,814

Repaired damaged generators

492

Successful skill checks

21,414

Exit gates opened

121

Hex totems cleansed

44

Hex totems blessed

0

Chests opened

709

Chests opened in basement

87

Escapes when playing without any perk and repaired generator(s)

89

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

104

Great skill checks while injured

453

Swap held Survivor items for new ones from chests (counts once per chest)

364

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

29

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

632

Hits dodged by vaults

58

Basic attacks and projectiles dodged

1,574

Escapes after stunning killer using pallet

210

Escapes from killer gasp

55

Hooks sabotaged

68

Chases escaped after being injured in this chase

575

Chases lost by hiding in locker

11

Revealed killer aura

866

Unhooked yourself

27

Amount of screams

4,216

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,600

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

183

Pallet stun the Killer while holding a rare, common, or uncommon item

152

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

355

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

59

Escapes through hatch crawling (In dying state)

6

Escapes with new item

155

Escapes with somebody else item

4

Escapes being injured with for over half a match

34

Escapes while being downed at most once

209

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

281

Escapes healthy or injured through hatch

53

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

587

Obsessions sacrificed

86

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

105

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

89

Survivors hooked before single generator was repaired

166

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

167

Generators damaged with Undetectable effect

216

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

1

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

244

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

117

Survivors with Exposed effect downed

202

Survivors downed while carrying another survivor

3

Make unique survivors scream

1,047

Survivors hit with haste effect

658

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

911

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

52

Survivors hit after they drop a pallet during chase

130

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

929

Killer vaults in chase

78

Survivors grabbed while performing a vault

2

Meters fallen

33

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

163

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

94

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

1,678

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

204

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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