Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

157,140,953

Max blood points amount spent on one character

18,820,000

Highest prestige level

23

Mystery boxes opened

73

Time played

642h 19m

Time played in last two weeks

0m

Blood points per hour

4,077

Estimated playtime per role

Survivor 35%
Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

176

Survivor rank

Ash IV

Survivor full load-out matches

317

Ultra rare addon warded without a protection ward

9

Items depleted

605

Survivor Adepts

Adepts got 2
Adepts left 49
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

699

Killer rank

Ash IV

Killer full load-out matches

530

Ultra rare offering burned

15

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,442

Obsessions healed

311

Survivors healed while you are injured

253

Survivors healed while rest are injured

451

Survivors unhooked

1,493

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

164

Survivors healed that come to you first

137

Protection hits for unhooked survivors

118

Protection hits for carried survivors

32

Survivors saved using pallet

17

Survivors affected with boon totems

4,328

Survivors affected with speed boost

13

Recovered from dying state

137

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

19

Heals completed after all generators have been completed

115

Safe unhooks while broken

10

Protection hits during End Game

65

Objective actions

Objective actions

Repaired generators

1,652

Repaired damaged generators

693

Successful skill checks

24,544

Exit gates opened

128

Hex totems cleansed

60

Hex totems blessed

4

Chests opened

336

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

904

Matches in that picked up and used special item

189

Great skill checks while injured

1,005

Swap held Survivor items for new ones from chests (counts once per chest)

74

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,976

Finished repairs of generators while injured

159

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

2,314

Hits dodged by vaults

163

Basic attacks and projectiles dodged

2,180

Escapes after stunning killer using pallet

566

Escapes from killer gasp

34

Hooks sabotaged

9

Chases escaped after being injured in this chase

960

Chases lost by hiding in locker

6

Revealed killer aura

348

Unhooked yourself

8

Amount of screams

5,569

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

174

Perform a fast vault within 3 seconds of getting hit

407

Pallet stun the Killer while holding a rare, common, or uncommon item

420

Trials where you've revealed or seen the Killer's aura 11+ times

700

Escapes

Escapes

Total escapes

367

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

87

Escapes with somebody else item

15

Escapes being injured with for over half a match

20

Escapes while being downed at most once

218

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

311

Escapes healthy or injured through hatch

18

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,441

Obsessions sacrificed

529

Kills (Memento mories)

409

Kills (Memento mories) or sacrifices after last generator

362

All survivors sacrificed or killed (Memento Mori) before the last generator

171

Hooks

Hooks

Different survivors hooked in basement

205

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

293

Survivors hooked before single generator was repaired

1,834

Survivors hooked in endgame

157

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,091

Generators damaged with Undetectable effect

206

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

19

Generators protection

Protected 65%
Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

490

Survivors injured while in the basement

67

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

306

Oblivious effect applied

967

Survivors with Exposed effect downed

279

Survivors downed while carrying another survivor

58

Make unique survivors scream

4,047

Survivors hit with haste effect

632

Injure or down survivors who are Hindered

344

Survivors that holding Special Item hit

471

Survivors downed next to a raised pallet

4,475

Survivors downed in Exit Gate

130

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

288

Hatches closed

119

Survivors hit after they drop a pallet during chase

2,374

Survivors hit while carrying another survivor

191

Survivors detected using killer instinct

2,392

Killer vaults in chase

1,669

Survivors grabbed while performing a vault

67

Meters fallen

6,610

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

306

Blink attacks (The Nurse)

522

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

857

Matches finished with one or more Hex totems remaining

54

Traps triggered (The Hag)

5

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

69

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

3,771

Survivors put to sleep (The Nightmare)

16

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

52

Survivors hit with Lethal Rush (The Blight)

204

Max Lacerations dealt (The Trickster)

114

Survivors with Broken effect downed

538

Condemned survivors (The Onryō)

74

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

30

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

33

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

125

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

134

Damage Survivor pursued by a Guard (The First)

95

Perfectly times grab attacks (The Ghoul)

2,005

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

28

Survivors downed with chainsaw (The Cannibal)

44

Intoxicated survivors downed (The Clown)

45

Survivors downed after phase walk (The Spirit)

62

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

61

Survivors downed while speared (The Deathslinger)

61

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

51

Survivors downed with Dire Crows (The Artist)

173

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

164

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

321

Killer abilities chart

Killer abilities chart

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