Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,948,794

Max blood points amount spent on one character

17,795,686

Highest prestige level

13

Mystery boxes opened

605

Time played

770h 1m

Time played in last two weeks

0m

Blood points per hour

80,451

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

94

Survivor full load-out matches

34

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

194

Killer full load-out matches

45

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 981 Link 17 989 603 95 128 538
98 982 Holly™ 17 989 021 105 66 281
98 983 Myudek 17 988 685 39 104 626
98 984 пасхалко 17 985 202 156 72 239
98 985 N 17 983 529 225 22 107
98 986 Wayno 17 982 992 110 209 843
98 987 Mustard 17 980 891 282 81 381

Currently at

98 984 place

пасхалко needs another

3 483 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,226

Obsessions healed

316

Survivors healed while you are injured

240

Survivors healed while rest are injured

384

Survivors unhooked

1,500

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

112

Protection hits for unhooked survivors

83

Protection hits for carried survivors

36

Survivors saved using pallet

22

Survivors affected with boon totems

1,297

Survivors affected with speed boost

0

Recovered from dying state

98

Take a hit with the Endurance status effect

185

Survivors healed in the Basement

16

Heals completed after all generators have been completed

47

Safe unhooks while broken

18

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

92

Repaired generators

1,314

Repaired damaged generators

539

Successful skill checks

19,830

Exit gates opened

148

Hex totems cleansed

35

Hex totems blessed

0

Chests opened

34

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

100

Great skill checks while injured

454

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

108

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,406

Hits dodged by vaults

132

Basic attacks and projectiles dodged

2,319

Escapes after stunning killer using pallet

466

Escapes from killer gasp

37

Hooks sabotaged

1

Chases escaped after being injured in this chase

871

Chases lost by hiding in locker

2

Revealed killer aura

765

Unhooked yourself

13

Amount of screams

5,395

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

154

Perform a fast vault within 3 seconds of getting hit

201

Pallet stun the Killer while holding a rare, common, or uncommon item

131

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

348

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

4

Escapes with new item

31

Escapes with somebody else item

11

Escapes being injured with for over half a match

43

Escapes while being downed at most once

200

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

300

Escapes healthy or injured through hatch

29

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,003

Obsessions sacrificed

251

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

175

All survivors sacrificed or killed (Memento Mori) before the last generator

152

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

550

Survivors hooked in endgame

107

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

485

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

0

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

107

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

0

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

24

Make unique survivors scream

1,412

Survivors hit with haste effect

206

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

317

Survivors downed next to a raised pallet

1,430

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

86

Hatches closed

51

Survivors hit after they drop a pallet during chase

492

Survivors hit while carrying another survivor

91

Survivors detected using killer instinct

427

Killer vaults in chase

465

Survivors grabbed while performing a vault

21

Meters fallen

1,854

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

177

Blink attacks (The Nurse)

2,863

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

461

Survivors put to sleep (The Nightmare)

119

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

29

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

36

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

43

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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