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Gara

76561199012286275

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,801,425

Max blood points amount spent on one character

3,526,000

Highest prestige level

10

Mystery boxes opened

537

Time played

423h 51m

Time played in last two weeks

0m

Blood points per hour

164,684

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

321

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

56

Killer full load-out matches

108

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 905 viaxvr 56 220 353 740 430 1 856
77 906 Alvaro 56 219 935 1 235 358 1 303
77 907 SneakyV 56 219 668 676 198 873
77 908 Gara 56 219 394 316 385 1 556
77 909 volk 56 219 226 725 154 732
77 910 ThePsychoMax 56 218 088 1 094 291 1 086
77 911 lo siento 56 217 711 2 380 285 1 068

Currently at

77 908 place

Gara needs another

274 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,115

Obsessions healed

273

Survivors healed while you are injured

211

Survivors healed while rest are injured

272

Survivors unhooked

1,394

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

179

Survivors healed that come to you first

56

Protection hits for unhooked survivors

140

Protection hits for carried survivors

110

Survivors saved using pallet

3

Survivors affected with boon totems

1,721

Survivors affected with speed boost

77

Recovered from dying state

5

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

272

Repaired generators

1,762

Repaired damaged generators

831

Successful skill checks

17,495

Exit gates opened

199

Hex totems cleansed

94

Hex totems blessed

1

Chests opened

242

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

0

Great skill checks while injured

4

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,308

Hits dodged by vaults

159

Basic attacks and projectiles dodged

2,583

Escapes after stunning killer using pallet

203

Escapes from killer gasp

79

Hooks sabotaged

70

Chases escaped after being injured in this chase

524

Chases lost by hiding in locker

12

Revealed killer aura

146

Unhooked yourself

29

Amount of screams

212

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

425

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

11

Escapes with new item

80

Escapes with somebody else item

4

Escapes being injured with for over half a match

52

Escapes while being downed at most once

217

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

354

Escapes healthy or injured through hatch

31

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

346

Obsessions sacrificed

80

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

118

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

107

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

211

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

5

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

98

Oblivious effect applied

53

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

4

Make unique survivors scream

81

Survivors hit with haste effect

30

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

142

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

38

Survivors hit after they drop a pallet during chase

153

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

170

Killer vaults in chase

44

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

61

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

53

Survivors put to sleep (The Nightmare)

217

Reverse bear-traps put on survivors (The Pig)

148

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

47

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

44

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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