Steam avatar

KJH

76561199012169573

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,759,982

Max blood points amount spent on one character

7,720,000

Highest prestige level

26

Mystery boxes opened

37

Time played

282h 24m

Time played in last two weeks

16h 50m

Blood points per hour

222,238

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

95

Survivor full load-out matches

502

Ultra rare addon warded without a protection ward

86

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

115

Killer full load-out matches

167

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 996 Zalev 2 714 086 50 38 137
112 997 Riss 2 712 601 44 6 17
112 998 Glob 2 709 773 7 12 50
112 999 KJH 2 709 513 36 17 61
113 000 duckfish 2 708 816 41 11 60
113 001 전역힌 2 707 793 54 15 53
113 002 percoset popper 2 706 696 26 18 73

Currently at

112 999 place

KJH needs another

260 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

433

Obsessions healed

102

Survivors healed while you are injured

91

Survivors healed while rest are injured

145

Survivors unhooked

845

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

76

Survivors healed that come to you first

42

Protection hits for unhooked survivors

71

Protection hits for carried survivors

27

Survivors saved using pallet

1

Survivors affected with boon totems

2,880

Survivors affected with speed boost

3

Recovered from dying state

100

Take a hit with the Endurance status effect

188

Survivors healed in the Basement

45

Heals completed after all generators have been completed

117

Safe unhooks while broken

2

Protection hits during End Game

95

Objective actions

Objective actions

Items depleted

272

Repaired generators

1,459

Repaired damaged generators

724

Successful skill checks

21,130

Exit gates opened

147

Hex totems cleansed

60

Hex totems blessed

0

Chests opened

19

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

65

Great skill checks while injured

1,200

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,334

Finished repairs of generators while injured

324

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,416

Hits dodged by vaults

110

Basic attacks and projectiles dodged

1,760

Escapes after stunning killer using pallet

512

Escapes from killer gasp

17

Hooks sabotaged

1

Chases escaped after being injured in this chase

838

Chases lost by hiding in locker

39

Revealed killer aura

279

Unhooked yourself

11

Amount of screams

5,237

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

352

Perform a fast vault within 3 seconds of getting hit

276

Pallet stun the Killer while holding a rare, common, or uncommon item

544

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

362

Escapes crawling (In dying state) through exit gates

47

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

0

Escapes being injured with for over half a match

60

Escapes while being downed at most once

207

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

309

Escapes healthy or injured through hatch

6

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

411

Obsessions sacrificed

92

Kills (Memento mories)

68

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

180

Survivors hooked in endgame

87

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

484

Generators damaged with Undetectable effect

581

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

158

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

160

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

12

Make unique survivors scream

789

Survivors hit with haste effect

156

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

769

Survivors downed in Exit Gate

40

Survivors downed withit 30 seconds of breaking pallet or wall

46

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

26

Survivors hit after they drop a pallet during chase

288

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

502

Killer vaults in chase

394

Survivors grabbed while performing a vault

19

Meters fallen

1,983

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

1,321

Blink attacks (The Nurse)

46

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

126

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

43

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

134

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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