Total blood points earned

219,032,141

Max blood points amount spent on one character

14,744,929

Time played

1181h 54m

Time played in last two weeks

23h 51m

Blood points per hour

185,322

Estimated playtime per role

70% Survivor

Killer 30%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

166

Survivor full load-out matches

549

Ultra rare addon warded without a protection ward

61

Survivor rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 59%

30 / 51

Survivor
Got 30 Left 21
Killer

Killer

Killer perfect matches (5 000 points each category)

259

Killer full load-out matches

306

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 009 Wujeek Czubeek 214 399 030 2 847 487 2 374
44 010 tunneler 214 398 291 1 519 684 3 083
44 011 бабайка 214 397 840 4 178 914 3 316
44 012 SeeMack 214 380 611 1 219 719 3 507
44 013 Teadbub 214 373 741 2 808 579 2 224
44 014 RedPandaLover777 214 360 172 2 078 631 3 145
44 015 EntizzyTTV 214 353 991 910 949 3 862

Currently at

44 012 place

SeeMack needs another

17 229 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,438

Obsessions healed

633

Survivors healed while you are injured

526

Survivors healed while rest are injured

834

Survivors unhooked

3,080

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

302

Survivors healed that come to you first

253

Protection hits for unhooked survivors

230

Protection hits for carried survivors

50

Survivors saved using pallet

13

Survivors affected with boon totems

8,160

Survivors affected with speed boost

68

Recovered from dying state

201

Take a hit with the Endurance status effect

292

Survivors healed in the Basement

24

Heals completed after all generators have been completed

110

Safe unhooks while broken

14

Protection hits during End Game

59

Objective actions

Objective actions

Highest prestige level

95

Mystery boxes opened

626

Items depleted

622

Repaired generators

3,579

Repaired damaged generators

1,936

Successful skill checks

40,200

Exit gates opened

359

Hex totems cleansed

107

Hex totems blessed

6

Chests opened

201

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

290

Great skill checks while injured

958

Swap held Survivor items for new ones from chests (counts once per chest)

43

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,913

Finished repairs of generators while injured

80

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,464

Hits dodged by vaults

349

Basic attacks and projectiles dodged

4,125

Escapes after stunning killer using pallet

691

Escapes from killer gasp

77

Hooks sabotaged

59

Chases escaped after being injured in this chase

1,948

Chases lost by hiding in locker

13

Revealed killer aura

4,200

Unhooked yourself

117

Amount of screams

11,719

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,520

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

694

Pallet stun the Killer while holding a rare, common, or uncommon item

554

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

735

Escapes crawling (In dying state) through exit gates

73

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

6

Escapes with new item

53

Escapes with somebody else item

9

Escapes being injured with for over half a match

73

Escapes while being downed at most once

483

Escapes after unhooked yourself

47

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

593

Escapes healthy or injured through hatch

63

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

10

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,219

Obsessions sacrificed

303

Kills (Memento mories)

103

Kills (Memento mories) or sacrifices after last generator

230

All survivors sacrificed or killed (Memento Mori) before the last generator

122

Hooks

Hooks

Different survivors hooked in basement

155

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

178

Survivors hooked before single generator was repaired

747

Survivors hooked in endgame

101

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

786

Generators damaged with Undetectable effect

252

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

7

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

298

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

404

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

59

Make unique survivors scream

1,827

Survivors hit with haste effect

167

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

125

Survivors downed next to a raised pallet

1,683

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

73

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

111

Survivors hit after they drop a pallet during chase

944

Survivors hit while carrying another survivor

164

Survivors detected using killer instinct

1,441

Killer vaults in chase

478

Survivors grabbed while performing a vault

32

Meters fallen

2,353

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

587

Blink attacks (The Nurse)

221

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

142

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

144

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

158

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

591

Max Lacerations dealt (The Trickster)

27

Survivors with Broken effect downed

104

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

69

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

34,473

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

89

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

110

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

36

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

39

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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