Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,706,351

Max blood points amount spent on one character

7,815,239

Highest prestige level

22

Mystery boxes opened

256

Time played

804h 20m

Time played in last two weeks

59m

Blood points per hour

132,664

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

114

Survivor full load-out matches

537

Ultra rare addon warded without a protection ward

44

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

240

Killer full load-out matches

428

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 111 Tacitus Kilgore 106 706 351 1 051 375 1 597
79 112 JD3s84 63 867 259 410 127 551
79 113 R..I..P 63 858 118 1 025 173 752
79 114 OrangeMeep 63 855 329 199 389 1 530
79 115 Villius 63 846 398 1 534 237 1 129
79 116 AYAYA 63 846 252 212 252 1 372
79 117 Cavernicolas69 63 844 547 342 289 1 299

Currently at

79 114 place

OrangeMeep needs another

2 789 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,318

Obsessions healed

290

Survivors healed while you are injured

203

Survivors healed while rest are injured

337

Survivors unhooked

1,577

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

174

Survivors healed that come to you first

106

Protection hits for unhooked survivors

143

Protection hits for carried survivors

100

Survivors saved using pallet

11

Survivors affected with boon totems

3,234

Survivors affected with speed boost

10

Recovered from dying state

75

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

10

Heals completed after all generators have been completed

24

Safe unhooks while broken

2

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

295

Repaired generators

1,597

Repaired damaged generators

987

Successful skill checks

20,124

Exit gates opened

141

Hex totems cleansed

79

Hex totems blessed

4

Chests opened

357

Chests opened in basement

66

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

76

Great skill checks while injured

306

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

403

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,666

Hits dodged by vaults

165

Basic attacks and projectiles dodged

2,802

Escapes after stunning killer using pallet

295

Escapes from killer gasp

51

Hooks sabotaged

38

Chases escaped after being injured in this chase

718

Chases lost by hiding in locker

8

Revealed killer aura

792

Unhooked yourself

19

Amount of screams

2,832

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

124

Perform a fast vault within 3 seconds of getting hit

119

Pallet stun the Killer while holding a rare, common, or uncommon item

102

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

375

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

0

Escapes with new item

80

Escapes with somebody else item

9

Escapes being injured with for over half a match

23

Escapes while being downed at most once

232

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

301

Escapes healthy or injured through hatch

45

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,051

Obsessions sacrificed

244

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

311

All survivors sacrificed or killed (Memento Mori) before the last generator

147

Hooks

Hooks

Different survivors hooked in basement

156

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

401

Survivors hooked in endgame

170

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

678

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

4

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

41

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

42

Survivors with Exposed effect downed

303

Survivors downed while carrying another survivor

57

Make unique survivors scream

339

Survivors hit with haste effect

224

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

968

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

49

Hatches closed

108

Survivors hit after they drop a pallet during chase

623

Survivors hit while carrying another survivor

171

Survivors detected using killer instinct

518

Killer vaults in chase

338

Survivors grabbed while performing a vault

9

Meters fallen

394

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

112

Blink attacks (The Nurse)

1,317

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

38

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

246

Trials where all survivors suffered from madness 3 (The Doctor)

34

Hatchets thrown (The Huntress)

1,591

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

157

Max Lacerations dealt (The Trickster)

201

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

19

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

76

Intoxicated survivors downed (The Clown)

60

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

59

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

180

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

53

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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