Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

187,530,655

Max blood points amount spent on one character

9,341,498

Highest prestige level

23

Mystery boxes opened

1,506

Time played

552h 1m

Time played in last two weeks

0m

Blood points per hour

339,719

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

201

Ultra rare addon warded without a protection ward

50

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

564

Killer full load-out matches

825

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 216 HelloWorld 32 640 107 244 4 13
87 217 MarkoVanCapo 32 639 293 265 283 979
87 218 Bombelek 32 638 135 156 89 558
87 219 acr 32 626 468 647 65 294
87 220 Real Egg Man 32 623 339 334 346 1 269
87 221 Cioaca Mare Mihai. 32 620 019 170 98 269
87 222 Vicc 32 617 627 281 299 1 358

Currently at

87 219 place

acr needs another

11 667 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

795

Obsessions healed

154

Survivors healed while you are injured

133

Survivors healed while rest are injured

285

Survivors unhooked

767

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

99

Protection hits for unhooked survivors

55

Protection hits for carried survivors

16

Survivors saved using pallet

4

Survivors affected with boon totems

6,088

Survivors affected with speed boost

36

Recovered from dying state

53

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

20

Heals completed after all generators have been completed

24

Safe unhooks while broken

7

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

270

Repaired generators

1,215

Repaired damaged generators

438

Successful skill checks

14,723

Exit gates opened

126

Hex totems cleansed

27

Hex totems blessed

1

Chests opened

253

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

136

Great skill checks while injured

400

Swap held Survivor items for new ones from chests (counts once per chest)

98

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,030

Hits dodged by vaults

100

Basic attacks and projectiles dodged

1,528

Escapes after stunning killer using pallet

234

Escapes from killer gasp

22

Hooks sabotaged

12

Chases escaped after being injured in this chase

636

Chases lost by hiding in locker

5

Revealed killer aura

457

Unhooked yourself

37

Amount of screams

4,500

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

215

Pallet stun the Killer while holding a rare, common, or uncommon item

206

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

265

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

1

Escapes with new item

77

Escapes with somebody else item

1

Escapes being injured with for over half a match

27

Escapes while being downed at most once

162

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

216

Escapes healthy or injured through hatch

29

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,343

Obsessions sacrificed

587

Kills (Memento mories)

368

Kills (Memento mories) or sacrifices after last generator

563

All survivors sacrificed or killed (Memento Mori) before the last generator

187

Hooks

Hooks

Different survivors hooked in basement

334

Basement trees (3 or 4 survivors hooked in basement in this same time)

96

Survivors hooked while all remaining were injured

248

Survivors hooked before single generator was repaired

1,200

Survivors hooked in endgame

197

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,343

Generators damaged with Undetectable effect

175

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

8

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

292

Survivors injured while in the basement

101

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

339

Oblivious effect applied

945

Survivors with Exposed effect downed

366

Survivors downed while carrying another survivor

73

Make unique survivors scream

3,650

Survivors hit with haste effect

526

Injure or down survivors who are Hindered

122

Survivors that holding Special Item hit

826

Survivors downed next to a raised pallet

3,726

Survivors downed in Exit Gate

37

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

262

Hatches closed

188

Survivors hit after they drop a pallet during chase

1,625

Survivors hit while carrying another survivor

240

Survivors detected using killer instinct

1,319

Killer vaults in chase

973

Survivors grabbed while performing a vault

51

Meters fallen

4,372

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

90

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

372

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

66

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

22

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

636

Survivors put to sleep (The Nightmare)

115

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

28

Survivors hit with Lethal Rush (The Blight)

2,780

Max Lacerations dealt (The Trickster)

1,009

Survivors with Broken effect downed

248

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

94

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

92

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

748

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

406

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

61

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

229

Intoxicated survivors downed (The Clown)

32

Survivors downed after phase walk (The Spirit)

60

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

125

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

28

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

40

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

78

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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