Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,305,427

Max blood points amount spent on one character

5,585,500

Highest prestige level

10

Mystery boxes opened

94

Time played

446h 19m

Time played in last two weeks

11h 3m

Blood points per hour

224,740

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

108

Survivor full load-out matches

749

Ultra rare addon warded without a protection ward

92

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

99

Killer full load-out matches

123

Ultra rare offering burned

51

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 631 Ω | Merlin 16 782 228 398 23 162
98 632 wazkiz 16 774 875 180 176 1 020
98 633 Chiorbino 16 772 908 139 93 431
98 634 Martin Cockroach 16 769 754 182 38 117
98 635 S0CR4M 16 767 225 38 114 521
98 636 darius 16 766 181 532 1 9
98 637 ¢нεƒ_ѕρσηʝoѕo 16 764 329 0 131 665

Currently at

98 634 place

Martin Cockroach needs another

3 154 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,335

Obsessions healed

310

Survivors healed while you are injured

319

Survivors healed while rest are injured

443

Survivors unhooked

1,598

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

196

Survivors healed that come to you first

134

Protection hits for unhooked survivors

169

Protection hits for carried survivors

69

Survivors saved using pallet

17

Survivors affected with boon totems

5,059

Survivors affected with speed boost

22

Recovered from dying state

129

Take a hit with the Endurance status effect

112

Survivors healed in the Basement

20

Heals completed after all generators have been completed

77

Safe unhooks while broken

11

Protection hits during End Game

50

Objective actions

Objective actions

Items depleted

593

Repaired generators

1,243

Repaired damaged generators

563

Successful skill checks

18,271

Exit gates opened

111

Hex totems cleansed

100

Hex totems blessed

0

Chests opened

182

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

87

Great skill checks while injured

367

Swap held Survivor items for new ones from chests (counts once per chest)

86

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,090

Finished repairs of generators while injured

42

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,435

Hits dodged by vaults

113

Basic attacks and projectiles dodged

2,188

Escapes after stunning killer using pallet

472

Escapes from killer gasp

34

Hooks sabotaged

58

Chases escaped after being injured in this chase

787

Chases lost by hiding in locker

21

Revealed killer aura

327

Unhooked yourself

25

Amount of screams

4,941

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

478

Perform a fast vault within 3 seconds of getting hit

282

Pallet stun the Killer while holding a rare, common, or uncommon item

245

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

328

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

3

Escapes with new item

45

Escapes with somebody else item

8

Escapes being injured with for over half a match

38

Escapes while being downed at most once

201

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

266

Escapes healthy or injured through hatch

24

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

6

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

499

Obsessions sacrificed

122

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

58

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

286

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

105

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

143

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

15

Make unique survivors scream

638

Survivors hit with haste effect

198

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

98

Survivors downed next to a raised pallet

572

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

32

Survivors hit after they drop a pallet during chase

306

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

253

Killer vaults in chase

108

Survivors grabbed while performing a vault

3

Meters fallen

170

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

19

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

35

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

817

Survivors put to sleep (The Nightmare)

45

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

430

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

247

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

112

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

59

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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