Total blood points earned

185,806,375

Max blood points amount spent on one character

17,348,000

Time played

1543h 50m

Time played in last two weeks

32h 2m

Blood points per hour

120,354

Estimated playtime per role

46% Survivor

Killer 54%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

112

Survivor full load-out matches

48

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 75%

38 / 51

Survivor
Got 38 Left 13
Killer

Killer

Killer perfect matches (5 000 points each category)

717

Killer full load-out matches

337

Ultra rare offering burned

6

Killer rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 436 เฉิน หลง ไฟ 97 676 002 1 664 811 4 215
69 437 Goatjo 97 675 981 1 853 347 1 637
69 438 sicko 97 675 073 632 574 2 894
69 439 Cinnamon 97 671 260 1 172 615 2 696
69 440 Light 97 667 908 1 131 252 1 341
69 441 KnoxC4 97 665 252 919 247 830
69 442 r a i n y 97 663 962 1 723 983 3 177

Currently at

69 439 place

Cinnamon needs another

3 813 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,171

Obsessions healed

493

Survivors healed while you are injured

466

Survivors healed while rest are injured

755

Survivors unhooked

2,315

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

292

Survivors healed that come to you first

142

Protection hits for unhooked survivors

237

Protection hits for carried survivors

45

Survivors saved using pallet

4

Survivors affected with boon totems

5,926

Survivors affected with speed boost

67

Recovered from dying state

133

Take a hit with the Endurance status effect

140

Survivors healed in the Basement

73

Heals completed after all generators have been completed

33

Safe unhooks while broken

6

Protection hits during End Game

12

Objective actions

Objective actions

Highest prestige level

25

Mystery boxes opened

587

Items depleted

692

Repaired generators

3,292

Repaired damaged generators

1,267

Successful skill checks

40,019

Exit gates opened

416

Hex totems cleansed

171

Hex totems blessed

3

Chests opened

819

Chests opened in basement

190

Escapes when playing without any perk and repaired generator(s)

71

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

171

Great skill checks while injured

426

Swap held Survivor items for new ones from chests (counts once per chest)

115

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

3

Healing or repairing skill checks

1,681

Finished repairs of generators while injured

54

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,890

Hits dodged by vaults

302

Basic attacks and projectiles dodged

4,189

Escapes after stunning killer using pallet

557

Escapes from killer gasp

68

Hooks sabotaged

76

Chases escaped after being injured in this chase

1,248

Chases lost by hiding in locker

8

Revealed killer aura

900

Unhooked yourself

24

Amount of screams

5,916

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,140

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

409

Pallet stun the Killer while holding a rare, common, or uncommon item

121

Trials where you've revealed or seen the Killer's aura 11+ times

875

Escapes

Escapes

Total escapes

740

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

5

Escapes with new item

310

Escapes with somebody else item

24

Escapes being injured with for over half a match

53

Escapes while being downed at most once

443

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

648

Escapes healthy or injured through hatch

42

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

11

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,135

Obsessions sacrificed

657

Kills (Memento mories)

510

Kills (Memento mories) or sacrifices after last generator

764

All survivors sacrificed or killed (Memento Mori) before the last generator

248

Hooks

Hooks

Different survivors hooked in basement

340

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

335

Survivors hooked before single generator was repaired

1,451

Survivors hooked in endgame

342

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,759

Generators damaged with Undetectable effect

324

Survivors grabbed while repairing a generator

78

Survivors grabbed while cleansing a totem

24

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

790

Survivors injured while in the basement

92

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

926

Oblivious effect applied

2,467

Survivors with Exposed effect downed

869

Survivors downed while carrying another survivor

104

Make unique survivors scream

4,101

Survivors hit with haste effect

779

Injure or down survivors who are Hindered

507

Survivors that holding Special Item hit

619

Survivors downed next to a raised pallet

4,327

Survivors downed in Exit Gate

39

Survivors downed withit 30 seconds of breaking pallet or wall

166

Preventing escape

Preventing escape

Survivors grabbed from locker

317

Hatches closed

246

Survivors hit after they drop a pallet during chase

2,183

Survivors hit while carrying another survivor

307

Survivors detected using killer instinct

3,157

Killer vaults in chase

1,390

Survivors grabbed while performing a vault

57

Meters fallen

5,439

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

108

Uncloak attacks (The Wraith)

415

Blink attacks (The Nurse)

223

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

734

Matches finished with one or more Hex totems remaining

42

Traps triggered (The Hag)

316

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

235

Trials where all survivors suffered from madness 3 (The Doctor)

49

Hatchets thrown (The Huntress)

1,458

Survivors put to sleep (The Nightmare)

1,303

Reverse bear-traps put on survivors (The Pig)

374

Survivors sent to Cage of Atonement (The Executioner)

42

Survivors hit with Lethal Rush (The Blight)

208

Max Lacerations dealt (The Trickster)

105

Survivors with Broken effect downed

267

Condemned survivors (The Onryō)

777

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

83

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

22

Survivors hit during Tail attack (The Xenomorph)

118

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

14

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

252

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

4

Hit a Survivor using Hellfire (The Dark Lord)

191

Damage Survivor pursued by a Guard (The First)

364

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

16

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

336

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

146

Intoxicated survivors downed (The Clown)

115

Survivors downed after phase walk (The Spirit)

50

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

145

Marked survivors downed (The Ghostface)

75

Survivors downed with Demon Fury (The Oni)

246

Survivors downed while speared (The Deathslinger)

178

Survivors downed with Victor clinging (The Twins)

36

Survivors downed while contaminated (The Nemesis)

95

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

110

Down survivor you recently teleported to (The Singularity)

183

Down survivor using UVX (The Unknown)

42

Whip downs (The Krause)

23

Killer abilities chart

Killer abilities chart

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