Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,664,010

Max blood points amount spent on one character

14,139,597

Highest prestige level

7

Mystery boxes opened

564

Time played

322h 23m

Time played in last two weeks

0m

Blood points per hour

197,479

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

58

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

307

Killer full load-out matches

363

Ultra rare offering burned

21

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 282 Echo 21 136 969 309 89 557
95 283 Saki 21 135 630 127 204 635
95 284 Sivit 21 135 620 106 79 357
95 285 Not_Milk (¬‿¬) 21 134 519 320 24 114
95 286 黄金挖挖机 21 133 078 92 265 930
95 287 Sem Venderbos 21 132 895 429 146 670
95 288 DeathlyCrane 21 132 400 382 86 413

Currently at

95 285 place

Not_Milk (¬‿¬) needs another

1 101 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

174

Obsessions healed

47

Survivors healed while you are injured

30

Survivors healed while rest are injured

51

Survivors unhooked

164

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

20

Protection hits for unhooked survivors

6

Protection hits for carried survivors

9

Survivors saved using pallet

0

Survivors affected with boon totems

630

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

52

Repaired generators

189

Repaired damaged generators

64

Successful skill checks

2,646

Exit gates opened

12

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

18

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

18

Great skill checks while injured

16

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

14

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

214

Hits dodged by vaults

18

Basic attacks and projectiles dodged

467

Escapes after stunning killer using pallet

17

Escapes from killer gasp

22

Hooks sabotaged

10

Chases escaped after being injured in this chase

121

Chases lost by hiding in locker

1

Revealed killer aura

31

Unhooked yourself

3

Amount of screams

515

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

40

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

2

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

29

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

30

Escapes healthy or injured through hatch

2

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,361

Obsessions sacrificed

334

Kills (Memento mories)

174

Kills (Memento mories) or sacrifices after last generator

342

All survivors sacrificed or killed (Memento Mori) before the last generator

161

Hooks

Hooks

Different survivors hooked in basement

205

Basement trees (3 or 4 survivors hooked in basement in this same time)

44

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

632

Survivors hooked in endgame

186

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

911

Generators damaged with Undetectable effect

220

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

4

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

304

Survivors injured while in the basement

57

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

346

Oblivious effect applied

742

Survivors with Exposed effect downed

469

Survivors downed while carrying another survivor

112

Make unique survivors scream

2,185

Survivors hit with haste effect

517

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

205

Survivors downed next to a raised pallet

2,305

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

150

Hatches closed

95

Survivors hit after they drop a pallet during chase

1,146

Survivors hit while carrying another survivor

273

Survivors detected using killer instinct

1,455

Killer vaults in chase

541

Survivors grabbed while performing a vault

8

Meters fallen

825

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

534

Blink attacks (The Nurse)

432

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

51

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

143

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

134

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

1,646

Survivors put to sleep (The Nightmare)

391

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

42

Max Lacerations dealt (The Trickster)

39

Survivors with Broken effect downed

56

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

177

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

58

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18,523

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

148

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

91

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

248

Survivors downed with Demon Fury (The Oni)

188

Survivors downed while speared (The Deathslinger)

127

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

125

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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