Overall statistics
Account overall
Total blood points earned
257,257,346
Max blood points amount spent on one character
16,138,108
Highest prestige level
100
Mystery boxes opened
2,430
Time played
2871h 11m
Time played in last two weeks
5h 23m
Blood points per hour
89,600
Estimated playtime per role
99% Survivor
Killer 1%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
210
Survivor full load-out matches
4,463
Ultra rare addon warded without a protection ward
1,443
Bronze II
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
7
Killer full load-out matches
23
Ultra rare offering burned
4
Ash IV
0 / 42
KillerLeaderboards
Currently at
30 773 place
HEX: Stunt Cock needs another
483 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
8,060
Obsessions healed
1,551
Survivors healed while you are injured
1,976
Survivors healed while rest are injured
2,114
Survivors unhooked
9,348
Survivors saved (from dying state/hook) in endgame
421
Knocked (In dying state) survivors healed
1,049
Survivors healed that come to you first
326
Protection hits for unhooked survivors
1,307
Protection hits for carried survivors
345
Survivors saved using pallet
12
Survivors affected with boon totems
37,140
Survivors affected with speed boost
56
Recovered from dying state
401
Take a hit with the Endurance status effect
220
Survivors healed in the Basement
33
Heals completed after all generators have been completed
29
Safe unhooks while broken
9
Protection hits during End Game
11
Objective actions
Items depleted
3,929
Repaired generators
10,335
Repaired damaged generators
3,524
Successful skill checks
107,128
Exit gates opened
975
Hex totems cleansed
545
Hex totems blessed
68
Chests opened
1,701
Chests opened in basement
311
Escapes when playing without any perk and repaired generator(s)
20
Matches with 300+ seconds of repairing generators
16
Matches in that picked up and used special item
177
Great skill checks while injured
267
Swap held Survivor items for new ones from chests (counts once per chest)
23
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,160
Finished repairs of generators while injured
24
Chests opened with a key
0
Boldness actions
Vaults in chase
7,288
Hits dodged by vaults
744
Basic attacks and projectiles dodged
13,752
Escapes after stunning killer using pallet
620
Escapes from killer gasp
419
Hooks sabotaged
924
Chases escaped after being injured in this chase
2,499
Chases lost by hiding in locker
155
Revealed killer aura
959
Unhooked yourself
86
Amount of screams
10,988
Reveal the Killer's aura for a total of 60 seconds in a single trial
360
Blind killer using flashlight
1
Perform a fast vault within 3 seconds of getting hit
172
Pallet stun the Killer while holding a rare, common, or uncommon item
39
Trials where you've revealed or seen the Killer's aura 11+ times
43
Escapes
Total escapes
2,167
Escapes crawling (In dying state) through exit gates
153
Escapes through hatch
235
Escapes through hatch crawling (In dying state)
40
Escapes with new item
334
Escapes with somebody else item
44
Escapes being injured with for over half a match
193
Escapes while being downed at most once
1,084
Escapes after unhooked yourself
28
Escapes as obsession without getting a hit as last survivor
15
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
9
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
1,779
Escapes healthy or injured through hatch
195
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
27
Campbell's Chapel (Upstairs Main Building)
22
Family Residence (Main Building)
21
Sanctum of Wrath (Upstairs on Shrine)
29
Mother's Dwelling (Upstairs Cottage)
41
Temple of Purgation (Main Building Basement)
43
The Pale Rose (Steamboat)
25
The Game (Bathroom)
23
Mount Ormond Resort (Chalet/Main Building)
30
Dead Dawg Saloon (Upstairs Saloon)
30
Treatment Theatre (Operation Theatre)
33
Midwich Elementary School
21
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
10
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
4
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
8
Forgotten Ruins (Torture Room)
4
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
52
Obsessions sacrificed
14
Kills (Memento mories)
1
Kills (Memento mories) or sacrifices after last generator
21
All survivors sacrificed or killed (Memento Mori) before the last generator
6
Hooks
Different survivors hooked in basement
10
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
3
Survivors hooked before single generator was repaired
20
Survivors hooked in endgame
16
Territory protection
Generators damaged with at least one survivor hooked
17
Generators damaged with Undetectable effect
1
Survivors grabbed while repairing a generator
0
Survivors grabbed while cleansing a totem
0
Generators protection
53% Protected
Unprotected 47%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
2
Survivors downed while carrying another survivor
0
Make unique survivors scream
8
Survivors hit with haste effect
0
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
6
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
0
Hatches closed
4
Survivors hit after they drop a pallet during chase
17
Survivors hit while carrying another survivor
7
Survivors detected using killer instinct
0
Killer vaults in chase
1
Survivors grabbed while performing a vault
0
Meters fallen
3
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
146
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
4
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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