Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,586,825

Max blood points amount spent on one character

4,800,000

Highest prestige level

61

Mystery boxes opened

33

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

106

Survivor full load-out matches

380

Ultra rare addon warded without a protection ward

73

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

43

Killer full load-out matches

10

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 067 Camikaze 11 877 330 45 108 420
103 068 JcKalck 11 877 080 138 77 369
103 069 kirb 11 869 338 193 18 108
103 070 packgod 11 865 576 0 71 355
103 071 har har ha har har 11 850 328 48 30 156
103 072 White Flappy 11 850 175 327 44 126
103 073 Hex: Dicksucker 11 849 303 208 59 252

Currently at

103 070 place

packgod needs another

3 762 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

835

Obsessions healed

194

Survivors healed while you are injured

212

Survivors healed while rest are injured

324

Survivors unhooked

1,049

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

93

Protection hits for unhooked survivors

94

Protection hits for carried survivors

20

Survivors saved using pallet

6

Survivors affected with boon totems

3,780

Survivors affected with speed boost

6

Recovered from dying state

195

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

49

Heals completed after all generators have been completed

93

Safe unhooks while broken

18

Protection hits during End Game

33

Objective actions

Objective actions

Items depleted

206

Repaired generators

1,074

Repaired damaged generators

391

Successful skill checks

16,068

Exit gates opened

110

Hex totems cleansed

43

Hex totems blessed

0

Chests opened

123

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

70

Great skill checks while injured

598

Swap held Survivor items for new ones from chests (counts once per chest)

47

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,142

Finished repairs of generators while injured

45

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,063

Hits dodged by vaults

86

Basic attacks and projectiles dodged

1,628

Escapes after stunning killer using pallet

146

Escapes from killer gasp

36

Hooks sabotaged

13

Chases escaped after being injured in this chase

678

Chases lost by hiding in locker

1

Revealed killer aura

599

Unhooked yourself

46

Amount of screams

3,989

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

109

Perform a fast vault within 3 seconds of getting hit

221

Pallet stun the Killer while holding a rare, common, or uncommon item

129

Trials where you've revealed or seen the Killer's aura 11+ times

157

Escapes

Escapes

Total escapes

242

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

2

Escapes with new item

34

Escapes with somebody else item

3

Escapes being injured with for over half a match

34

Escapes while being downed at most once

140

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

212

Escapes healthy or injured through hatch

18

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

206

Obsessions sacrificed

29

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

36

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

16

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

18% Protected

Unprotected 82%

Hit survivors with a basic attack while you are Undetectable

52

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

10

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

2

Make unique survivors scream

376

Survivors hit with haste effect

27

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

224

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

17

Survivors hit after they drop a pallet during chase

140

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

101

Killer vaults in chase

76

Survivors grabbed while performing a vault

3

Meters fallen

338

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

744

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

16

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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