Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

197,595,528

Max blood points amount spent on one character

15,844,405

Highest prestige level

93

Mystery boxes opened

682

Time played

1442h 7m

Time played in last two weeks

50h 47m

Blood points per hour

137,018

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

295

Survivor full load-out matches

1,088

Ultra rare addon warded without a protection ward

313

Survivor rank
Iridescent I

Iridescent I

Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

103

Killer full load-out matches

133

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
51 054 Warnixe 122 570 609 3 485 426 1 799
51 055 original 122 565 771 1 175 1 081 3 903
51 056 СКРИПАЧ 122 560 924 2 237 375 1 741
51 057 HEX: Brisss 122 554 896 617 1 004 4 240
51 058 Ardeiia 122 552 703 816 564 2 807
51 059 МОРАЛЬНЫЙ УРОД 122 542 578 384 728 3 612
51 060 Albus Doubledoors 122 542 361 1 887 488 2 315

Currently at

51 057 place

HEX: Brisss needs another

6 028 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,701

Obsessions healed

552

Survivors healed while you are injured

745

Survivors healed while rest are injured

934

Survivors unhooked

3,571

Survivors saved (from dying state/hook) in endgame

91

Knocked (In dying state) survivors healed

424

Survivors healed that come to you first

222

Protection hits for unhooked survivors

243

Protection hits for carried survivors

130

Survivors saved using pallet

20

Survivors affected with boon totems

10,967

Survivors affected with speed boost

58

Recovered from dying state

248

Take a hit with the Endurance status effect

197

Survivors healed in the Basement

20

Heals completed after all generators have been completed

70

Safe unhooks while broken

15

Protection hits during End Game

40

Objective actions

Objective actions

Items depleted

597

Repaired generators

5,192

Repaired damaged generators

2,575

Successful skill checks

53,064

Exit gates opened

568

Hex totems cleansed

165

Hex totems blessed

1

Chests opened

384

Chests opened in basement

48

Escapes when playing without any perk and repaired generator(s)

93

Matches with 300+ seconds of repairing generators

905

Matches in that picked up and used special item

264

Great skill checks while injured

2,377

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,676

Finished repairs of generators while injured

88

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,052

Hits dodged by vaults

836

Basic attacks and projectiles dodged

7,291

Escapes after stunning killer using pallet

1,277

Escapes from killer gasp

70

Hooks sabotaged

55

Chases escaped after being injured in this chase

2,226

Chases lost by hiding in locker

9

Revealed killer aura

913

Unhooked yourself

59

Amount of screams

11,117

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,680

Blind killer using flashlight

406

Perform a fast vault within 3 seconds of getting hit

712

Pallet stun the Killer while holding a rare, common, or uncommon item

638

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,226

Escapes crawling (In dying state) through exit gates

89

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

9

Escapes with new item

215

Escapes with somebody else item

33

Escapes being injured with for over half a match

263

Escapes while being downed at most once

582

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,066

Escapes healthy or injured through hatch

62

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

10

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

758

Obsessions sacrificed

133

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

146

All survivors sacrificed or killed (Memento Mori) before the last generator

111

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

217

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

173

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

64

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

10

Make unique survivors scream

629

Survivors hit with haste effect

153

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

105

Survivors downed next to a raised pallet

680

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

55

Survivors hit after they drop a pallet during chase

426

Survivors hit while carrying another survivor

56

Survivors detected using killer instinct

168

Killer vaults in chase

181

Survivors grabbed while performing a vault

6

Meters fallen

108

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

470

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

56

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

911

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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