Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,448,347

Max blood points amount spent on one character

1,412,000

Highest prestige level

6

Mystery boxes opened

293

Time played

311h 9m

Time played in last two weeks

0m

Blood points per hour

78,574

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

23

Ultra rare addon warded without a protection ward

5

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 47%

24 / 51

Survivor
Got 24 Left 27
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

2

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 640 Çak Beşlik Hayalet 24 448 347 1 027 236 752
97 641 Nah, I'd DC 20 305 582 638 34 141
97 642 Rosiarz 20 303 161 261 75 449
97 643 MR.Flame 20 301 845 543 183 765
97 644 BulkUmbrella348 20 300 882 662 62 191
97 645 ジャーッパー Shini 20 300 582 149 131 568
97 646 dreadpain 20 300 020 137 204 998

Currently at

97 643 place

MR.Flame needs another

1 316 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

626

Obsessions healed

142

Survivors healed while you are injured

172

Survivors healed while rest are injured

186

Survivors unhooked

555

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

114

Survivors healed that come to you first

34

Protection hits for unhooked survivors

309

Protection hits for carried survivors

52

Survivors saved using pallet

11

Survivors affected with boon totems

1,194

Survivors affected with speed boost

9

Recovered from dying state

52

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

2

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

207

Repaired generators

752

Repaired damaged generators

330

Successful skill checks

9,841

Exit gates opened

90

Hex totems cleansed

125

Hex totems blessed

0

Chests opened

365

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

37

Great skill checks while injured

105

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

832

Hits dodged by vaults

143

Basic attacks and projectiles dodged

1,554

Escapes after stunning killer using pallet

168

Escapes from killer gasp

42

Hooks sabotaged

70

Chases escaped after being injured in this chase

313

Chases lost by hiding in locker

8

Revealed killer aura

76

Unhooked yourself

56

Amount of screams

1,413

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

70

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

236

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

88

Escapes with somebody else item

6

Escapes being injured with for over half a match

16

Escapes while being downed at most once

99

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

206

Escapes healthy or injured through hatch

15

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,027

Obsessions sacrificed

37

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

41

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

4

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

120

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

10

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

0

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

1

Make unique survivors scream

35

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

72

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

33

Survivors hit after they drop a pallet during chase

119

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

31

Killer vaults in chase

6

Survivors grabbed while performing a vault

0

Meters fallen

105

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

306

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

210

Reverse bear-traps put on survivors (The Pig)

129

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

104

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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