Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,321,848

Max blood points amount spent on one character

7,660,000

Highest prestige level

56

Mystery boxes opened

558

Time played

593h 5m

Time played in last two weeks

45h 13m

Blood points per hour

3,072

Estimated playtime per role

Survivor 73%
Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

77

Survivor rank

Iridescent IV, 4 pipes

Survivor full load-out matches

736

Ultra rare addon warded without a protection ward

108

Items depleted

471

Survivor Adepts

Adepts got 4
Adepts left 47
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

105

Killer rank

Bronze IV, 4 pipes

Killer full load-out matches

253

Ultra rare offering burned

92

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

994

Obsessions healed

212

Survivors healed while you are injured

237

Survivors healed while rest are injured

370

Survivors unhooked

1,415

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

178

Survivors healed that come to you first

94

Protection hits for unhooked survivors

141

Protection hits for carried survivors

64

Survivors saved using pallet

11

Survivors affected with boon totems

4,054

Survivors affected with speed boost

33

Recovered from dying state

203

Take a hit with the Endurance status effect

195

Survivors healed in the Basement

10

Heals completed after all generators have been completed

61

Safe unhooks while broken

10

Protection hits during End Game

39

Objective actions

Objective actions

Repaired generators

1,386

Repaired damaged generators

356

Successful skill checks

23,529

Exit gates opened

231

Hex totems cleansed

48

Hex totems blessed

4

Chests opened

534

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

102

Great skill checks while injured

329

Swap held Survivor items for new ones from chests (counts once per chest)

93

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,029

Finished repairs of generators while injured

89

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,295

Hits dodged by vaults

273

Basic attacks and projectiles dodged

3,819

Escapes after stunning killer using pallet

642

Escapes from killer gasp

100

Hooks sabotaged

74

Chases escaped after being injured in this chase

1,036

Chases lost by hiding in locker

9

Revealed killer aura

1,046

Unhooked yourself

45

Amount of screams

7,654

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,340

Blind killer using flashlight

979

Perform a fast vault within 3 seconds of getting hit

612

Pallet stun the Killer while holding a rare, common, or uncommon item

541

Trials where you've revealed or seen the Killer's aura 11+ times

1,464

Escapes

Escapes

Total escapes

546

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

4

Escapes with new item

77

Escapes with somebody else item

4

Escapes being injured with for over half a match

78

Escapes while being downed at most once

237

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

479

Escapes healthy or injured through hatch

33

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

416

Obsessions sacrificed

94

Kills (Memento mories)

236

Kills (Memento mories) or sacrifices after last generator

178

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

80

Survivors hooked before single generator was repaired

249

Survivors hooked in endgame

92

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

519

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

Protected 26%
Unprotected 74%

Hit survivors with a basic attack while you are Undetectable

237

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

60

Oblivious effect applied

280

Survivors with Exposed effect downed

152

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,188

Survivors hit with haste effect

105

Injure or down survivors who are Hindered

69

Survivors that holding Special Item hit

112

Survivors downed next to a raised pallet

918

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

49

Preventing escape

Preventing escape

Survivors grabbed from locker

100

Hatches closed

30

Survivors hit after they drop a pallet during chase

689

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

1,183

Killer vaults in chase

519

Survivors grabbed while performing a vault

9

Meters fallen

2,378

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

389

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

481

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

49

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

65

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

67

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

1

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

4

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

89

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!