Total blood points earned

130,127,075

Max blood points amount spent on one character

35,206,986

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

54% Survivor

Killer 46%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

110

Survivor full load-out matches

59

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

203

Killer full load-out matches

93

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 181 ThunderB12 104 089 972 814 586 3 165
68 182 Ivalex 104 087 790 742 716 3 168
68 183 Guinea3310 104 087 546 1 820 713 2 680
68 184 Jeanne D'Arc 104 085 117 1 091 304 1 366
68 185 sherlock holmes 104 083 352 1 252 628 2 861
68 186 ДОЛБАЕБЫЧ 104 083 240 2 198 249 1 027
68 187 ttv_teamcrzy 104 079 340 2 108 140 619

Currently at

68 184 place

Jeanne D'Arc needs another

2 429 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,394

Obsessions healed

311

Survivors healed while you are injured

215

Survivors healed while rest are injured

394

Survivors unhooked

869

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

131

Survivors healed that come to you first

125

Protection hits for unhooked survivors

97

Protection hits for carried survivors

38

Survivors saved using pallet

7

Survivors affected with boon totems

3,477

Survivors affected with speed boost

9

Recovered from dying state

102

Take a hit with the Endurance status effect

133

Survivors healed in the Basement

18

Heals completed after all generators have been completed

36

Safe unhooks while broken

5

Protection hits during End Game

13

Objective actions

Objective actions

Highest prestige level

14

Mystery boxes opened

1,968

Items depleted

100

Repaired generators

1,811

Repaired damaged generators

627

Successful skill checks

21,630

Exit gates opened

170

Hex totems cleansed

71

Hex totems blessed

0

Chests opened

98

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

172

Great skill checks while injured

672

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,017

Finished repairs of generators while injured

74

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,838

Hits dodged by vaults

163

Basic attacks and projectiles dodged

2,153

Escapes after stunning killer using pallet

414

Escapes from killer gasp

28

Hooks sabotaged

15

Chases escaped after being injured in this chase

1,015

Chases lost by hiding in locker

0

Revealed killer aura

1,358

Unhooked yourself

15

Amount of screams

7,607

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

80

Perform a fast vault within 3 seconds of getting hit

299

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

395

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

4

Escapes with new item

51

Escapes with somebody else item

12

Escapes being injured with for over half a match

34

Escapes while being downed at most once

239

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

343

Escapes healthy or injured through hatch

23

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

8

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,254

Obsessions sacrificed

307

Kills (Memento mories)

199

Kills (Memento mories) or sacrifices after last generator

134

All survivors sacrificed or killed (Memento Mori) before the last generator

179

Hooks

Hooks

Different survivors hooked in basement

157

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

230

Survivors hooked before single generator was repaired

1,245

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

875

Generators damaged with Undetectable effect

128

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

13

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

228

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

154

Oblivious effect applied

585

Survivors with Exposed effect downed

346

Survivors downed while carrying another survivor

42

Make unique survivors scream

1,662

Survivors hit with haste effect

258

Injure or down survivors who are Hindered

169

Survivors that holding Special Item hit

360

Survivors downed next to a raised pallet

1,757

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

183

Hatches closed

115

Survivors hit after they drop a pallet during chase

581

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

1,244

Killer vaults in chase

384

Survivors grabbed while performing a vault

21

Meters fallen

1,450

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

109

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

95

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

36

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

252

Survivors put to sleep (The Nightmare)

44

Reverse bear-traps put on survivors (The Pig)

28

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

97

Max Lacerations dealt (The Trickster)

59

Survivors with Broken effect downed

123

Condemned survivors (The Onryō)

333

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

33

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

33

Survivors hit during Tail attack (The Xenomorph)

76

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

29

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

76

Damage Survivor pursued by a Guard (The First)

80

Perfectly times grab attacks (The Ghoul)

135

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

17

Marked survivors downed (The Ghostface)

90

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

38

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

37

Down survivor you recently teleported to (The Singularity)

60

Down survivor using UVX (The Unknown)

66

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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