Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,305,009

Max blood points amount spent on one character

870,000

Highest prestige level

6

Mystery boxes opened

176

Time played

88h 57m

Time played in last two weeks

0m

Blood points per hour

183,305

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

116

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

59

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 092 4,99 $ 15 679 250 159 69 316
102 093 jabol 15 676 220 82 74 398
102 094 Gikoshi 15 671 847 393 71 323
102 095 𝖘 𝖔 𝖋 𝖙 𝖊 𝖗 15 671 678 197 45 225
102 096 Yuu 15 671 040 419 1 0
102 097 76561198389293498 15 669 740 391 133 577
102 098 lunear 15 668 667 64 125 542

Currently at

102 095 place

𝖘 𝖔 𝖋 𝖙 𝖊 𝖗 needs another

169 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

204

Obsessions healed

51

Survivors healed while you are injured

49

Survivors healed while rest are injured

65

Survivors unhooked

202

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

24

Protection hits for unhooked survivors

19

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

325

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

28

Repaired generators

241

Repaired damaged generators

92

Successful skill checks

3,170

Exit gates opened

13

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

15

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

12

Great skill checks while injured

20

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

280

Hits dodged by vaults

29

Basic attacks and projectiles dodged

432

Escapes after stunning killer using pallet

34

Escapes from killer gasp

7

Hooks sabotaged

49

Chases escaped after being injured in this chase

145

Chases lost by hiding in locker

0

Revealed killer aura

336

Unhooked yourself

1

Amount of screams

710

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

49

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

49

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

2

Escapes while being downed at most once

19

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

40

Escapes healthy or injured through hatch

3

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

201

Obsessions sacrificed

43

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

86

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

131

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

77

Survivors downed while carrying another survivor

11

Make unique survivors scream

83

Survivors hit with haste effect

14

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

277

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

14

Survivors hit after they drop a pallet during chase

98

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

19

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

480

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

574

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!