Total blood points earned

78,632,476

Max blood points amount spent on one character

10,394,000

Time played

1071h 30m

Time played in last two weeks

1m

Blood points per hour

73,385

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

683

Ultra rare addon warded without a protection ward

155

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

111

Killer full load-out matches

142

Ultra rare offering burned

51

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 644 Mutantray 78 638 921 2 849 237 1 153
76 645 Ridskey 78 637 969 663 308 1 303
76 646 Tequila Snek 78 634 278 388 400 1 997
76 647 xAzrael 78 632 476 511 625 918
76 648 Sansar Salvo 78 631 942 1 940 201 869
76 649 Bire 78 631 455 1 040 734 2 931
76 650 HJH 78 631 189 1 536 174 777

Currently at

76 647 place

xAzrael needs another

1 802 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,106

Obsessions healed

504

Survivors healed while you are injured

618

Survivors healed while rest are injured

661

Survivors unhooked

2,614

Survivors saved (from dying state/hook) in endgame

65

Knocked (In dying state) survivors healed

633

Survivors healed that come to you first

134

Protection hits for unhooked survivors

370

Protection hits for carried survivors

339

Survivors saved using pallet

65

Survivors affected with boon totems

9,238

Survivors affected with speed boost

0

Recovered from dying state

396

Take a hit with the Endurance status effect

283

Survivors healed in the Basement

37

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

334

Items depleted

1,208

Repaired generators

918

Repaired damaged generators

816

Successful skill checks

21,684

Exit gates opened

191

Hex totems cleansed

82

Hex totems blessed

22

Chests opened

658

Chests opened in basement

113

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

153

Great skill checks while injured

164

Swap held Survivor items for new ones from chests (counts once per chest)

26

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,093

Hits dodged by vaults

759

Basic attacks and projectiles dodged

10,002

Escapes after stunning killer using pallet

1,548

Escapes from killer gasp

359

Hooks sabotaged

312

Chases escaped after being injured in this chase

2,132

Chases lost by hiding in locker

83

Revealed killer aura

398

Unhooked yourself

235

Amount of screams

7,128

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

763

Perform a fast vault within 3 seconds of getting hit

180

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

625

Escapes crawling (In dying state) through exit gates

108

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

8

Escapes with new item

159

Escapes with somebody else item

31

Escapes being injured with for over half a match

92

Escapes while being downed at most once

361

Escapes after unhooked yourself

69

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

469

Escapes healthy or injured through hatch

40

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

511

Obsessions sacrificed

117

Kills (Memento mories)

145

Kills (Memento mories) or sacrifices after last generator

188

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

330

Survivors hooked in endgame

138

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

167

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

5

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

160

Oblivious effect applied

725

Survivors with Exposed effect downed

234

Survivors downed while carrying another survivor

65

Make unique survivors scream

542

Survivors hit with haste effect

309

Injure or down survivors who are Hindered

70

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

893

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

55

Survivors hit after they drop a pallet during chase

393

Survivors hit while carrying another survivor

147

Survivors detected using killer instinct

569

Killer vaults in chase

241

Survivors grabbed while performing a vault

1

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

109

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,582

Survivors put to sleep (The Nightmare)

452

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

80

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

152

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

13

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

160

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

60

Survivors downed with Demon Fury (The Oni)

22

Survivors downed while speared (The Deathslinger)

70

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

29

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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