Overall statistics
Account overall
Total blood points earned
712,396,025
Max blood points amount spent on one character
66,323,100
Highest prestige level
100
Mystery boxes opened
4,141
Time played
3714h 58m
Time played in last two weeks
11h 1m
Blood points per hour
191,764
Estimated playtime per role
99% Survivor
Killer 1%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,076
Survivor full load-out matches
8,892
Ultra rare addon warded without a protection ward
2,503
Iridescent IV
22 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
44
Killer full load-out matches
109
Ultra rare offering burned
10
Ash IV
2 / 42
KillerLeaderboards
Currently at
16 811 place
G xH needs another
12 450 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,082
Obsessions healed
1,672
Survivors healed while you are injured
2,526
Survivors healed while rest are injured
3,440
Survivors unhooked
18,288
Survivors saved (from dying state/hook) in endgame
754
Knocked (In dying state) survivors healed
2,274
Survivors healed that come to you first
1,082
Protection hits for unhooked survivors
2,587
Protection hits for carried survivors
469
Survivors saved using pallet
63
Survivors affected with boon totems
61,648
Survivors affected with speed boost
28
Recovered from dying state
2,103
Take a hit with the Endurance status effect
1,396
Survivors healed in the Basement
82
Heals completed after all generators have been completed
196
Safe unhooks while broken
29
Protection hits during End Game
145
Objective actions
Items depleted
4,967
Repaired generators
20,695
Repaired damaged generators
17,786
Successful skill checks
244,643
Exit gates opened
1,869
Hex totems cleansed
628
Hex totems blessed
48
Chests opened
1,537
Chests opened in basement
295
Escapes when playing without any perk and repaired generator(s)
46
Matches with 300+ seconds of repairing generators
651
Matches in that picked up and used special item
836
Great skill checks while injured
7,058
Swap held Survivor items for new ones from chests (counts once per chest)
129
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,591
Finished repairs of generators while injured
229
Chests opened with a key
1
Boldness actions
Vaults in chase
22,163
Hits dodged by vaults
1,366
Basic attacks and projectiles dodged
22,275
Escapes after stunning killer using pallet
3,608
Escapes from killer gasp
288
Hooks sabotaged
403
Chases escaped after being injured in this chase
10,558
Chases lost by hiding in locker
80
Revealed killer aura
953
Unhooked yourself
313
Amount of screams
35,942
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,580
Blind killer using flashlight
594
Perform a fast vault within 3 seconds of getting hit
1,001
Pallet stun the Killer while holding a rare, common, or uncommon item
517
Trials where you've revealed or seen the Killer's aura 11+ times
118
Escapes
Total escapes
4,376
Escapes crawling (In dying state) through exit gates
270
Escapes through hatch
298
Escapes through hatch crawling (In dying state)
29
Escapes with new item
456
Escapes with somebody else item
72
Escapes being injured with for over half a match
487
Escapes while being downed at most once
2,659
Escapes after unhooked yourself
118
Escapes as obsession without getting a hit as last survivor
19
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
7
Escape through hatch using key
19
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
3,808
Escapes healthy or injured through hatch
269
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
24
Escapes from maps
Disturbed Ward (Upstairs Main Building)
45
Campbell's Chapel (Upstairs Main Building)
38
Family Residence (Main Building)
34
Sanctum of Wrath (Upstairs on Shrine)
46
Mother's Dwelling (Upstairs Cottage)
70
Temple of Purgation (Main Building Basement)
47
The Pale Rose (Steamboat)
32
The Game (Bathroom)
63
Mount Ormond Resort (Chalet/Main Building)
77
Dead Dawg Saloon (Upstairs Saloon)
83
Treatment Theatre (Operation Theatre)
58
Midwich Elementary School
48
Raccoon City Police Station (1st Floor Main Hall)
71
Eyrie of Crows (Inside Eyrie)
53
Garden of Joy (Upstairs Main Building)
48
Shattered Square (Upstairs Main Building)
33
Shelter Woods (by Command Centre)
24
Toba Landing repair (Upstairs Main Building)
27
Nostromo Wreckage (Mess Hall)
27
Greenville Square (Movie theatre)
13
Forgotten Ruins (Torture Room)
15
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
75
Killer statistics
Kills
Hooks
214
Obsessions sacrificed
48
Kills (Memento mories)
5
Kills (Memento mories) or sacrifices after last generator
46
All survivors sacrificed or killed (Memento Mori) before the last generator
24
Hooks
Different survivors hooked in basement
26
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
10
Survivors hooked before single generator was repaired
114
Survivors hooked in endgame
32
Territory protection
Generators damaged with at least one survivor hooked
283
Generators damaged with Undetectable effect
19
Survivors grabbed while repairing a generator
18
Survivors grabbed while cleansing a totem
0
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
2
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
1
Survivors with Exposed effect downed
12
Survivors downed while carrying another survivor
7
Make unique survivors scream
357
Survivors hit with haste effect
186
Injure or down survivors who are Hindered
65
Survivors that holding Special Item hit
288
Survivors downed next to a raised pallet
248
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
27
Hatches closed
18
Survivors hit after they drop a pallet during chase
135
Survivors hit while carrying another survivor
40
Survivors detected using killer instinct
277
Killer vaults in chase
198
Survivors grabbed while performing a vault
1
Meters fallen
111
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
26
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
20
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
10
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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