Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

179,768,076

Max blood points amount spent on one character

18,278,414

Highest prestige level

41

Mystery boxes opened

639

Time played

855h 49m

Time played in last two weeks

7h 3m

Blood points per hour

210,054

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

305

Survivor full load-out matches

158

Ultra rare addon warded without a protection ward

71

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

294

Killer full load-out matches

69

Ultra rare offering burned

3

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 500 elf1kk|エルフ 45 423 716 479 268 975
88 501 Archiebold 45 421 258 600 192 931
88 502 Dynn Summ 45 419 967 833 148 805
88 503 wsxjc001 45 419 557 508 229 879
88 504 Stockholz 45 418 079 980 118 535
88 505 maybe_adam 45 416 883 295 143 949
88 506 coffee 45 412 645 1 448 245 889

Currently at

88 503 place

wsxjc001 needs another

410 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

602

Obsessions healed

141

Survivors healed while you are injured

134

Survivors healed while rest are injured

244

Survivors unhooked

2,492

Survivors saved (from dying state/hook) in endgame

594

Knocked (In dying state) survivors healed

201

Survivors healed that come to you first

60

Protection hits for unhooked survivors

588

Protection hits for carried survivors

68

Survivors saved using pallet

771

Survivors affected with boon totems

5,998

Survivors affected with speed boost

15

Recovered from dying state

50

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

1

Heals completed after all generators have been completed

8

Safe unhooks while broken

4

Protection hits during End Game

132

Objective actions

Objective actions

Items depleted

393

Repaired generators

2,177

Repaired damaged generators

2,951

Successful skill checks

24,278

Exit gates opened

188

Hex totems cleansed

55

Hex totems blessed

2

Chests opened

178

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

32

Great skill checks while injured

192

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

229

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,748

Hits dodged by vaults

119

Basic attacks and projectiles dodged

1,915

Escapes after stunning killer using pallet

565

Escapes from killer gasp

34

Hooks sabotaged

56

Chases escaped after being injured in this chase

1,376

Chases lost by hiding in locker

9

Revealed killer aura

388

Unhooked yourself

8

Amount of screams

2,083

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

49

Pallet stun the Killer while holding a rare, common, or uncommon item

190

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

595

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

2

Escapes with new item

156

Escapes with somebody else item

24

Escapes being injured with for over half a match

233

Escapes while being downed at most once

370

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

547

Escapes healthy or injured through hatch

22

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

6

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,085

Obsessions sacrificed

267

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

281

All survivors sacrificed or killed (Memento Mori) before the last generator

168

Hooks

Hooks

Different survivors hooked in basement

142

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

250

Survivors hooked before single generator was repaired

641

Survivors hooked in endgame

821

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

436

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

119

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

109

Oblivious effect applied

685

Survivors with Exposed effect downed

202

Survivors downed while carrying another survivor

16

Make unique survivors scream

3,373

Survivors hit with haste effect

438

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

2,095

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

51

Preventing escape

Preventing escape

Survivors grabbed from locker

99

Hatches closed

76

Survivors hit after they drop a pallet during chase

951

Survivors hit while carrying another survivor

97

Survivors detected using killer instinct

963

Killer vaults in chase

591

Survivors grabbed while performing a vault

4

Meters fallen

723

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

182

Blink attacks (The Nurse)

33

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

5,866

Trials where all survivors suffered from madness 3 (The Doctor)

795

Hatchets thrown (The Huntress)

47

Survivors put to sleep (The Nightmare)

71

Reverse bear-traps put on survivors (The Pig)

183

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

68

Max Lacerations dealt (The Trickster)

85

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

157

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

364

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

178

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

93

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

60

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

39

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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