Overall statistics
Account overall
Total blood points earned
164,241,372
Max blood points amount spent on one character
17,876,000
Highest prestige level
100
Mystery boxes opened
149
Time played
568h 0m
Time played in last two weeks
7h 23m
Blood points per hour
289,157
Estimated playtime per role
81% Survivor
Killer 19%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
315
Survivor full load-out matches
1,499
Ultra rare addon warded without a protection ward
95
Ash II
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
114
Killer full load-out matches
70
Ultra rare offering burned
2
Ash IV
2 / 42
KillerLeaderboards
Currently at
73 107 place
CATCH ME IF YOU CAN needs another
172 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,306
Obsessions healed
362
Survivors healed while you are injured
670
Survivors healed while rest are injured
978
Survivors unhooked
2,830
Survivors saved (from dying state/hook) in endgame
133
Knocked (In dying state) survivors healed
658
Survivors healed that come to you first
296
Protection hits for unhooked survivors
187
Protection hits for carried survivors
170
Survivors saved using pallet
74
Survivors affected with boon totems
3,180
Survivors affected with speed boost
12
Recovered from dying state
659
Take a hit with the Endurance status effect
437
Survivors healed in the Basement
20
Heals completed after all generators have been completed
225
Safe unhooks while broken
61
Protection hits during End Game
158
Objective actions
Items depleted
562
Repaired generators
2,717
Repaired damaged generators
1,233
Successful skill checks
48,251
Exit gates opened
259
Hex totems cleansed
123
Hex totems blessed
0
Chests opened
266
Chests opened in basement
5
Escapes when playing without any perk and repaired generator(s)
40
Matches with 300+ seconds of repairing generators
1,200
Matches in that picked up and used special item
285
Great skill checks while injured
2,898
Swap held Survivor items for new ones from chests (counts once per chest)
87
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
8,761
Finished repairs of generators while injured
594
Chests opened with a key
23
Boldness actions
Vaults in chase
4,553
Hits dodged by vaults
397
Basic attacks and projectiles dodged
6,382
Escapes after stunning killer using pallet
1,180
Escapes from killer gasp
80
Hooks sabotaged
104
Chases escaped after being injured in this chase
1,950
Chases lost by hiding in locker
18
Revealed killer aura
2,612
Unhooked yourself
37
Amount of screams
17,742
Reveal the Killer's aura for a total of 60 seconds in a single trial
9,000
Blind killer using flashlight
2,096
Perform a fast vault within 3 seconds of getting hit
706
Pallet stun the Killer while holding a rare, common, or uncommon item
858
Trials where you've revealed or seen the Killer's aura 11+ times
1,376
Escapes
Total escapes
574
Escapes crawling (In dying state) through exit gates
75
Escapes through hatch
56
Escapes through hatch crawling (In dying state)
10
Escapes with new item
112
Escapes with somebody else item
10
Escapes being injured with for over half a match
134
Escapes while being downed at most once
386
Escapes after unhooked yourself
13
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
443
Escapes healthy or injured through hatch
46
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
21
Escapes from maps
Disturbed Ward (Upstairs Main Building)
4
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
4
Sanctum of Wrath (Upstairs on Shrine)
3
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
1
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
3
Dead Dawg Saloon (Upstairs Saloon)
7
Treatment Theatre (Operation Theatre)
3
Midwich Elementary School
6
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
6
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
9
Killer statistics
Kills
Hooks
504
Obsessions sacrificed
94
Kills (Memento mories)
53
Kills (Memento mories) or sacrifices after last generator
122
All survivors sacrificed or killed (Memento Mori) before the last generator
18
Hooks
Different survivors hooked in basement
17
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
60
Survivors hooked before single generator was repaired
209
Survivors hooked in endgame
52
Territory protection
Generators damaged with at least one survivor hooked
186
Generators damaged with Undetectable effect
124
Survivors grabbed while repairing a generator
20
Survivors grabbed while cleansing a totem
0
Generators protection
37% Protected
Unprotected 63%
Hit survivors with a basic attack while you are Undetectable
174
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
11
Oblivious effect applied
370
Survivors with Exposed effect downed
47
Survivors downed while carrying another survivor
17
Make unique survivors scream
840
Survivors hit with haste effect
103
Injure or down survivors who are Hindered
49
Survivors that holding Special Item hit
96
Survivors downed next to a raised pallet
809
Survivors downed in Exit Gate
16
Survivors downed withit 30 seconds of breaking pallet or wall
10
Preventing escape
Survivors grabbed from locker
32
Hatches closed
44
Survivors hit after they drop a pallet during chase
405
Survivors hit while carrying another survivor
46
Survivors detected using killer instinct
467
Killer vaults in chase
136
Survivors grabbed while performing a vault
17
Meters fallen
1,028
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
28
Blink attacks (The Nurse)
45
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
102
Matches finished with one or more Hex totems remaining
5
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
170
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
3
Survivors hit with Lethal Rush (The Blight)
35
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
22
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
10
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
54
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
21
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
456
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
7
Intoxicated survivors downed (The Clown)
1
Survivors downed after phase walk (The Spirit)
10
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
13
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
32
Survivors downed while speared (The Deathslinger)
6
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
16
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
14
Whip downs (The Krause)
2
Killer abilities chart
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