Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,624,948

Max blood points amount spent on one character

3,915,000

Highest prestige level

10

Mystery boxes opened

512

Time played

249h 18m

Time played in last two weeks

2h 38m

Blood points per hour

183,012

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

76

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

270

Killer full load-out matches

303

Ultra rare offering burned

26

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 266 Mori Me Senpai 42 284 085 319 644 2 665
83 267 samwert 42 282 257 1 138 229 1 005
83 268 PERFECTASS 42 273 117 1 678 121 453
83 269 Huoleton 42 273 091 949 45 195
83 270 veido 42 272 785 526 186 654
83 271 wat er 42 267 372 981 299 1 083
83 272 Hex: Zooted 42 262 503 566 183 786

Currently at

83 269 place

Huoleton needs another

26 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

112

Obsessions healed

20

Survivors healed while you are injured

14

Survivors healed while rest are injured

30

Survivors unhooked

146

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

18

Survivors healed that come to you first

12

Protection hits for unhooked survivors

10

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

301

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

46

Repaired generators

241

Repaired damaged generators

64

Successful skill checks

3,198

Exit gates opened

30

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

33

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

14

Great skill checks while injured

75

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

380

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

257

Hits dodged by vaults

15

Basic attacks and projectiles dodged

330

Escapes after stunning killer using pallet

84

Escapes from killer gasp

9

Hooks sabotaged

8

Chases escaped after being injured in this chase

113

Chases lost by hiding in locker

2

Revealed killer aura

323

Unhooked yourself

6

Amount of screams

726

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

106

Perform a fast vault within 3 seconds of getting hit

53

Pallet stun the Killer while holding a rare, common, or uncommon item

102

Trials where you've revealed or seen the Killer's aura 11+ times

39

Escapes

Escapes

Total escapes

56

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

11

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

27

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

47

Escapes healthy or injured through hatch

4

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

990

Obsessions sacrificed

226

Kills (Memento mories)

147

Kills (Memento mories) or sacrifices after last generator

227

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

148

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

633

Survivors hooked in endgame

90

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

698

Generators damaged with Undetectable effect

190

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

9

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

268

Survivors injured while in the basement

51

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

522

Oblivious effect applied

1,301

Survivors with Exposed effect downed

174

Survivors downed while carrying another survivor

67

Make unique survivors scream

1,652

Survivors hit with haste effect

296

Injure or down survivors who are Hindered

385

Survivors that holding Special Item hit

308

Survivors downed next to a raised pallet

1,735

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

108

Hatches closed

73

Survivors hit after they drop a pallet during chase

683

Survivors hit while carrying another survivor

175

Survivors detected using killer instinct

1,273

Killer vaults in chase

406

Survivors grabbed while performing a vault

45

Meters fallen

3,692

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

591

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

106

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

68

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

297

Survivors put to sleep (The Nightmare)

230

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

183

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

329

Condemned survivors (The Onryō)

55

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

55

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

83

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

53

Damage Survivor pursued by a Guard (The First)

12

Perfectly times grab attacks (The Ghoul)

44

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

38

Intoxicated survivors downed (The Clown)

68

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

58

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

30

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

147

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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