Overall statistics
Account overall
Total blood points earned
447,533,675
Max blood points amount spent on one character
33,695,000
Highest prestige level
100
Mystery boxes opened
1,297
Time played
1916h 11m
Time played in last two weeks
8h 44m
Blood points per hour
233,555
Estimated playtime per role
72% Survivor
Killer 28%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
600
Survivor full load-out matches
3,230
Ultra rare addon warded without a protection ward
904
Ash IV
26 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
407
Killer full load-out matches
739
Ultra rare offering burned
66
Ash IV
23 / 42
KillerLeaderboards
Currently at
71 387 place
PasPlan needs another
326 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
6,342
Obsessions healed
1,402
Survivors healed while you are injured
1,103
Survivors healed while rest are injured
1,916
Survivors unhooked
7,306
Survivors saved (from dying state/hook) in endgame
205
Knocked (In dying state) survivors healed
797
Survivors healed that come to you first
556
Protection hits for unhooked survivors
865
Protection hits for carried survivors
515
Survivors saved using pallet
53
Survivors affected with boon totems
25,551
Survivors affected with speed boost
751
Recovered from dying state
542
Take a hit with the Endurance status effect
580
Survivors healed in the Basement
131
Heals completed after all generators have been completed
553
Safe unhooks while broken
54
Protection hits during End Game
192
Objective actions
Items depleted
2,067
Repaired generators
7,304
Repaired damaged generators
3,481
Successful skill checks
112,154
Exit gates opened
587
Hex totems cleansed
452
Hex totems blessed
27
Chests opened
1,274
Chests opened in basement
155
Escapes when playing without any perk and repaired generator(s)
123
Matches with 300+ seconds of repairing generators
2,109
Matches in that picked up and used special item
602
Great skill checks while injured
2,069
Swap held Survivor items for new ones from chests (counts once per chest)
331
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
10,568
Finished repairs of generators while injured
378
Chests opened with a key
29
Boldness actions
Vaults in chase
9,482
Hits dodged by vaults
740
Basic attacks and projectiles dodged
11,991
Escapes after stunning killer using pallet
1,682
Escapes from killer gasp
140
Hooks sabotaged
686
Chases escaped after being injured in this chase
5,523
Chases lost by hiding in locker
233
Revealed killer aura
3,055
Unhooked yourself
119
Amount of screams
22,870
Reveal the Killer's aura for a total of 60 seconds in a single trial
13,500
Blind killer using flashlight
1,023
Perform a fast vault within 3 seconds of getting hit
1,413
Pallet stun the Killer while holding a rare, common, or uncommon item
819
Trials where you've revealed or seen the Killer's aura 11+ times
1,124
Escapes
Total escapes
1,775
Escapes crawling (In dying state) through exit gates
216
Escapes through hatch
151
Escapes through hatch crawling (In dying state)
18
Escapes with new item
330
Escapes with somebody else item
39
Escapes being injured with for over half a match
164
Escapes while being downed at most once
1,141
Escapes after unhooked yourself
25
Escapes as obsession without getting a hit as last survivor
7
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
12
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
1,408
Escapes healthy or injured through hatch
133
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
21
Escapes from maps
Disturbed Ward (Upstairs Main Building)
8
Campbell's Chapel (Upstairs Main Building)
16
Family Residence (Main Building)
14
Sanctum of Wrath (Upstairs on Shrine)
13
Mother's Dwelling (Upstairs Cottage)
8
Temple of Purgation (Main Building Basement)
11
The Pale Rose (Steamboat)
14
The Game (Bathroom)
10
Mount Ormond Resort (Chalet/Main Building)
11
Dead Dawg Saloon (Upstairs Saloon)
25
Treatment Theatre (Operation Theatre)
20
Midwich Elementary School
21
Raccoon City Police Station (1st Floor Main Hall)
25
Eyrie of Crows (Inside Eyrie)
16
Garden of Joy (Upstairs Main Building)
11
Shattered Square (Upstairs Main Building)
6
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
15
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
6
Fallen Refuge
4
Raccoon City Police Exit Opened and Escaped
22
Killer statistics
Kills
Hooks
2,236
Obsessions sacrificed
501
Kills (Memento mories)
150
Kills (Memento mories) or sacrifices after last generator
735
All survivors sacrificed or killed (Memento Mori) before the last generator
186
Hooks
Different survivors hooked in basement
347
Basement trees (3 or 4 survivors hooked in basement in this same time)
60
Survivors hooked while all remaining were injured
330
Survivors hooked before single generator was repaired
732
Survivors hooked in endgame
420
Territory protection
Generators damaged with at least one survivor hooked
1,093
Generators damaged with Undetectable effect
112
Survivors grabbed while repairing a generator
51
Survivors grabbed while cleansing a totem
18
Generators protection
50% Protected
Unprotected 50%
Hit survivors with a basic attack while you are Undetectable
112
Survivors injured while in the basement
31
Downs and effects
Survivors with Oblivious effect downed
560
Oblivious effect applied
1,096
Survivors with Exposed effect downed
626
Survivors downed while carrying another survivor
115
Make unique survivors scream
1,480
Survivors hit with haste effect
471
Injure or down survivors who are Hindered
49
Survivors that holding Special Item hit
232
Survivors downed next to a raised pallet
2,846
Survivors downed in Exit Gate
6
Survivors downed withit 30 seconds of breaking pallet or wall
30
Preventing escape
Survivors grabbed from locker
141
Hatches closed
169
Survivors hit after they drop a pallet during chase
1,561
Survivors hit while carrying another survivor
327
Survivors detected using killer instinct
3,449
Killer vaults in chase
734
Survivors grabbed while performing a vault
14
Meters fallen
1,701
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
131
Uncloak attacks (The Wraith)
225
Blink attacks (The Nurse)
891
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
65
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
322
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
1,094
Trials where all survivors suffered from madness 3 (The Doctor)
115
Hatchets thrown (The Huntress)
1,789
Survivors put to sleep (The Nightmare)
1,443
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
100
Survivors hit with Lethal Rush (The Blight)
73
Max Lacerations dealt (The Trickster)
94
Survivors with Broken effect downed
8
Condemned survivors (The Onryō)
30
Slams of one Survivor into another (The Mastermind)
11
Damage Survivor pursued by a Guard (The Knight)
4
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
100
Survivors downed by 24m+ hatchet throw (The Huntress)
20
Survivors downed with chainsaw (The Cannibal)
569
Intoxicated survivors downed (The Clown)
220
Survivors downed after phase walk (The Spirit)
64
Deep wounded survivors downed (The Legion)
460
Survivors downed while having max Sickness (The Plague)
120
Marked survivors downed (The Ghostface)
110
Survivors downed with Demon Fury (The Oni)
9
Survivors downed while speared (The Deathslinger)
30
Survivors downed with Victor clinging (The Twins)
10
Survivors downed while contaminated (The Nemesis)
200
Survivors downed with Dire Crows (The Artist)
71
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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