Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

101,736,414

Max blood points amount spent on one character

6,389,540

Highest prestige level

13

Mystery boxes opened

142

Time played

485h 49m

Time played in last two weeks

0m

Blood points per hour

209,413

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

309

Ultra rare addon warded without a protection ward

94

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

236

Killer full load-out matches

408

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 754 Quwafa 17 039 426 537 47 155
99 755 Crimsonite 17 039 114 315 61 302
99 756 隹忆雨林 17 036 563 124 74 282
99 757 ArrowQuill 17 032 017 382 56 253
99 758 Gwazy 17 031 249 579 65 268
99 759 nonameboi11 17 030 076 484 86 359
99 760 ThatWraithMain 17 027 179 271 30 197

Currently at

99 757 place

ArrowQuill needs another

4 546 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,202

Obsessions healed

294

Survivors healed while you are injured

242

Survivors healed while rest are injured

370

Survivors unhooked

1,141

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

104

Survivors healed that come to you first

109

Protection hits for unhooked survivors

129

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

4,538

Survivors affected with speed boost

0

Recovered from dying state

39

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

290

Repaired generators

1,550

Repaired damaged generators

1,459

Successful skill checks

15,010

Exit gates opened

165

Hex totems cleansed

35

Hex totems blessed

0

Chests opened

121

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

35

Great skill checks while injured

14

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,539

Hits dodged by vaults

121

Basic attacks and projectiles dodged

1,860

Escapes after stunning killer using pallet

363

Escapes from killer gasp

52

Hooks sabotaged

64

Chases escaped after being injured in this chase

869

Chases lost by hiding in locker

10

Revealed killer aura

1,801

Unhooked yourself

9

Amount of screams

2,349

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

296

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

1

Escapes with new item

35

Escapes with somebody else item

6

Escapes being injured with for over half a match

16

Escapes while being downed at most once

169

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

264

Escapes healthy or injured through hatch

16

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,005

Obsessions sacrificed

268

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

203

All survivors sacrificed or killed (Memento Mori) before the last generator

140

Hooks

Hooks

Different survivors hooked in basement

114

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

125

Survivors hooked before single generator was repaired

497

Survivors hooked in endgame

137

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

770

Generators damaged with Undetectable effect

212

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

6

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

269

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

85

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

64

Make unique survivors scream

1,348

Survivors hit with haste effect

447

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

1,303

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

68

Survivors hit after they drop a pallet during chase

572

Survivors hit while carrying another survivor

170

Survivors detected using killer instinct

906

Killer vaults in chase

324

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

612

Blink attacks (The Nurse)

224

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

35

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

295

Trials where all survivors suffered from madness 3 (The Doctor)

49

Hatchets thrown (The Huntress)

494

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

20

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

45

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

182

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

27

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

202

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

63

Marked survivors downed (The Ghostface)

88

Survivors downed with Demon Fury (The Oni)

80

Survivors downed while speared (The Deathslinger)

88

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

73

Survivors downed with Dire Crows (The Artist)

20

Survivors downed during Nightfall (The Dredge)

86

Down survivor you recently teleported to (The Singularity)

19

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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