Steam avatar

Fon

76561198995390764

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,781,431

Max blood points amount spent on one character

700,000

Highest prestige level

17

Mystery boxes opened

2

Time played

78h 59m

Time played in last two weeks

0m

Blood points per hour

149,164

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

34

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

23

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 272 MMDrew 10 101 847 53 109 469
104 273 Ojama bin Laden 10 098 506 277 45 252
104 274 yhjin2135 10 098 286 85 56 246
104 275 Fon 10 096 949 75 45 216
104 276 mejczusia 10 096 437 19 76 309
104 277 개굴이 10 094 812 316 57 211
104 278 Respected 10 094 680 124 69 258

Currently at

104 275 place

Fon needs another

1 337 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

213

Obsessions healed

42

Survivors healed while you are injured

57

Survivors healed while rest are injured

79

Survivors unhooked

212

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

27

Protection hits for unhooked survivors

25

Protection hits for carried survivors

9

Survivors saved using pallet

1

Survivors affected with boon totems

388

Survivors affected with speed boost

0

Recovered from dying state

33

Take a hit with the Endurance status effect

66

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

60

Repaired generators

243

Repaired damaged generators

427

Successful skill checks

459

Exit gates opened

11

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

11

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

14

Great skill checks while injured

25

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

125

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

297

Hits dodged by vaults

36

Basic attacks and projectiles dodged

356

Escapes after stunning killer using pallet

53

Escapes from killer gasp

5

Hooks sabotaged

0

Chases escaped after being injured in this chase

172

Chases lost by hiding in locker

0

Revealed killer aura

44

Unhooked yourself

5

Amount of screams

1,078

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

51

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

6

Escapes with somebody else item

3

Escapes being injured with for over half a match

3

Escapes while being downed at most once

34

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

42

Escapes healthy or injured through hatch

7

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

95

Obsessions sacrificed

22

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

30

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

75

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

11

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

5

Make unique survivors scream

160

Survivors hit with haste effect

32

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

125

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

8

Survivors hit after they drop a pallet during chase

109

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

34

Killer vaults in chase

68

Survivors grabbed while performing a vault

0

Meters fallen

105

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

35

Survivors put to sleep (The Nightmare)

10

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

33

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

88

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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