Overall statistics
Account overall
Total blood points earned
427,868,378
Max blood points amount spent on one character
59,003,548
Highest prestige level
100
Mystery boxes opened
3,045
Time played
3460h 31m
Time played in last two weeks
130h 20m
Blood points per hour
123,643
Estimated playtime per role
57% Survivor
Killer 43%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
7
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
647
Survivor full load-out matches
4,755
Ultra rare addon warded without a protection ward
949
Ash IV
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,383
Killer full load-out matches
1,676
Ultra rare offering burned
106
Ash II
42 / 42
KillerLeaderboards
Currently at
53 458 place
CatchMe© needs another
1 003 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
8,129
Obsessions healed
1,568
Survivors healed while you are injured
2,061
Survivors healed while rest are injured
2,993
Survivors unhooked
8,385
Survivors saved (from dying state/hook) in endgame
237
Knocked (In dying state) survivors healed
1,105
Survivors healed that come to you first
795
Protection hits for unhooked survivors
1,125
Protection hits for carried survivors
429
Survivors saved using pallet
125
Survivors affected with boon totems
26,408
Survivors affected with speed boost
71
Recovered from dying state
1,182
Take a hit with the Endurance status effect
1,423
Survivors healed in the Basement
53
Heals completed after all generators have been completed
184
Safe unhooks while broken
41
Protection hits during End Game
135
Objective actions
Items depleted
2,838
Repaired generators
8,947
Repaired damaged generators
5,619
Successful skill checks
135,999
Exit gates opened
914
Hex totems cleansed
281
Hex totems blessed
20
Chests opened
314
Chests opened in basement
35
Escapes when playing without any perk and repaired generator(s)
113
Matches with 300+ seconds of repairing generators
308
Matches in that picked up and used special item
734
Great skill checks while injured
1,932
Swap held Survivor items for new ones from chests (counts once per chest)
65
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
3,120
Finished repairs of generators while injured
126
Chests opened with a key
1
Boldness actions
Vaults in chase
17,757
Hits dodged by vaults
1,501
Basic attacks and projectiles dodged
22,086
Escapes after stunning killer using pallet
6,466
Escapes from killer gasp
205
Hooks sabotaged
181
Chases escaped after being injured in this chase
7,919
Chases lost by hiding in locker
71
Revealed killer aura
1,284
Unhooked yourself
231
Amount of screams
35,150
Reveal the Killer's aura for a total of 60 seconds in a single trial
11,160
Blind killer using flashlight
3,345
Perform a fast vault within 3 seconds of getting hit
2,092
Pallet stun the Killer while holding a rare, common, or uncommon item
2,824
Trials where you've revealed or seen the Killer's aura 11+ times
11
Escapes
Total escapes
2,152
Escapes crawling (In dying state) through exit gates
172
Escapes through hatch
123
Escapes through hatch crawling (In dying state)
18
Escapes with new item
145
Escapes with somebody else item
46
Escapes being injured with for over half a match
342
Escapes while being downed at most once
1,288
Escapes after unhooked yourself
85
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
1,857
Escapes healthy or injured through hatch
105
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
16
Escapes from maps
Disturbed Ward (Upstairs Main Building)
18
Campbell's Chapel (Upstairs Main Building)
20
Family Residence (Main Building)
11
Sanctum of Wrath (Upstairs on Shrine)
20
Mother's Dwelling (Upstairs Cottage)
14
Temple of Purgation (Main Building Basement)
6
The Pale Rose (Steamboat)
16
The Game (Bathroom)
24
Mount Ormond Resort (Chalet/Main Building)
26
Dead Dawg Saloon (Upstairs Saloon)
29
Treatment Theatre (Operation Theatre)
26
Midwich Elementary School
29
Raccoon City Police Station (1st Floor Main Hall)
42
Eyrie of Crows (Inside Eyrie)
25
Garden of Joy (Upstairs Main Building)
12
Shattered Square (Upstairs Main Building)
9
Shelter Woods (by Command Centre)
8
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
8
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
7
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
49
Killer statistics
Kills
Hooks
5,499
Obsessions sacrificed
1,245
Kills (Memento mories)
649
Kills (Memento mories) or sacrifices after last generator
1,230
All survivors sacrificed or killed (Memento Mori) before the last generator
543
Hooks
Different survivors hooked in basement
585
Basement trees (3 or 4 survivors hooked in basement in this same time)
71
Survivors hooked while all remaining were injured
586
Survivors hooked before single generator was repaired
3,384
Survivors hooked in endgame
585
Territory protection
Generators damaged with at least one survivor hooked
2,466
Generators damaged with Undetectable effect
278
Survivors grabbed while repairing a generator
113
Survivors grabbed while cleansing a totem
23
Generators protection
64% Protected
Unprotected 36%
Hit survivors with a basic attack while you are Undetectable
326
Survivors injured while in the basement
94
Downs and effects
Survivors with Oblivious effect downed
255
Oblivious effect applied
1,081
Survivors with Exposed effect downed
594
Survivors downed while carrying another survivor
140
Make unique survivors scream
7,987
Survivors hit with haste effect
2,609
Injure or down survivors who are Hindered
671
Survivors that holding Special Item hit
992
Survivors downed next to a raised pallet
9,150
Survivors downed in Exit Gate
66
Survivors downed withit 30 seconds of breaking pallet or wall
350
Preventing escape
Survivors grabbed from locker
495
Hatches closed
507
Survivors hit after they drop a pallet during chase
3,825
Survivors hit while carrying another survivor
490
Survivors detected using killer instinct
5,050
Killer vaults in chase
2,725
Survivors grabbed while performing a vault
171
Meters fallen
9,400
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
112
Uncloak attacks (The Wraith)
992
Blink attacks (The Nurse)
5,807
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
1,347
Matches finished with one or more Hex totems remaining
24
Traps triggered (The Hag)
389
Trials where each survivor was hit after teleport (The Hag)
5
Shocks (The Doctor)
785
Trials where all survivors suffered from madness 3 (The Doctor)
49
Hatchets thrown (The Huntress)
5,901
Survivors put to sleep (The Nightmare)
454
Reverse bear-traps put on survivors (The Pig)
151
Survivors sent to Cage of Atonement (The Executioner)
52
Survivors hit with Lethal Rush (The Blight)
908
Max Lacerations dealt (The Trickster)
446
Survivors with Broken effect downed
715
Condemned survivors (The Onryō)
190
Slams of one Survivor into another (The Mastermind)
36
Damage Survivor pursued by a Guard (The Knight)
61
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
41
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
10
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
25
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
20
Damage Survivor pursued by a Guard (The First)
273
Perfectly times grab attacks (The Ghoul)
174
Survivors immobilized to a wall (The Slasher)
187
Survivors interrupted in Security Office (The Animatronic)
15
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
282
Survivors downed by 24m+ hatchet throw (The Huntress)
33
Survivors downed with chainsaw (The Cannibal)
279
Intoxicated survivors downed (The Clown)
156
Survivors downed after phase walk (The Spirit)
237
Deep wounded survivors downed (The Legion)
127
Survivors downed while having max Sickness (The Plague)
153
Marked survivors downed (The Ghostface)
98
Survivors downed with Demon Fury (The Oni)
262
Survivors downed while speared (The Deathslinger)
92
Survivors downed with Victor clinging (The Twins)
29
Survivors downed while contaminated (The Nemesis)
282
Survivors downed with Dire Crows (The Artist)
59
Survivors downed during Nightfall (The Dredge)
68
Down survivor you recently teleported to (The Singularity)
92
Down survivor using UVX (The Unknown)
151
Whip downs (The Krause)
74
Killer abilities chart
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