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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

166,832,938

Max blood points amount spent on one character

13,765,000

Highest prestige level

45

Mystery boxes opened

264

Time played

913h 20m

Time played in last two weeks

21h 22m

Blood points per hour

3,044

Estimated playtime per role

Survivor 67%
Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

172

Survivor rank

Iridescent IV, 2 pipes

Survivor full load-out matches

865

Ultra rare addon warded without a protection ward

125

Items depleted

513

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

386

Killer rank

Ash IV

Killer full load-out matches

567

Ultra rare offering burned

173

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,945

Obsessions healed

515

Survivors healed while you are injured

278

Survivors healed while rest are injured

511

Survivors unhooked

2,061

Survivors saved (from dying state/hook) in endgame

65

Knocked (In dying state) survivors healed

232

Survivors healed that come to you first

208

Protection hits for unhooked survivors

168

Protection hits for carried survivors

72

Survivors saved using pallet

7

Survivors affected with boon totems

991

Survivors affected with speed boost

0

Recovered from dying state

152

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

26

Heals completed after all generators have been completed

118

Safe unhooks while broken

13

Protection hits during End Game

52

Objective actions

Objective actions

Repaired generators

2,472

Repaired damaged generators

969

Successful skill checks

35,488

Exit gates opened

200

Hex totems cleansed

107

Hex totems blessed

0

Chests opened

637

Chests opened in basement

58

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

104

Great skill checks while injured

604

Swap held Survivor items for new ones from chests (counts once per chest)

108

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,103

Finished repairs of generators while injured

142

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,817

Hits dodged by vaults

142

Basic attacks and projectiles dodged

3,184

Escapes after stunning killer using pallet

731

Escapes from killer gasp

67

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,256

Chases lost by hiding in locker

9

Revealed killer aura

7,905

Unhooked yourself

7

Amount of screams

6,760

Reveal the Killer's aura for a total of 60 seconds in a single trial

21,840

Blind killer using flashlight

468

Perform a fast vault within 3 seconds of getting hit

372

Pallet stun the Killer while holding a rare, common, or uncommon item

617

Trials where you've revealed or seen the Killer's aura 11+ times

210

Escapes

Escapes

Total escapes

516

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

17

Escapes with new item

103

Escapes with somebody else item

7

Escapes being injured with for over half a match

27

Escapes while being downed at most once

324

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

436

Escapes healthy or injured through hatch

27

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

958

Obsessions sacrificed

77

Kills (Memento mories)

559

Kills (Memento mories) or sacrifices after last generator

294

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

225

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

183

Survivors hooked before single generator was repaired

922

Survivors hooked in endgame

93

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,134

Generators damaged with Undetectable effect

948

Survivors grabbed while repairing a generator

278

Survivors grabbed while cleansing a totem

15

Generators protection

Protected 35%
Unprotected 65%

Hit survivors with a basic attack while you are Undetectable

3,391

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

193

Oblivious effect applied

390

Survivors with Exposed effect downed

1,117

Survivors downed while carrying another survivor

70

Make unique survivors scream

2,329

Survivors hit with haste effect

267

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

93

Survivors downed next to a raised pallet

2,979

Survivors downed in Exit Gate

76

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

174

Hatches closed

82

Survivors hit after they drop a pallet during chase

1,123

Survivors hit while carrying another survivor

187

Survivors detected using killer instinct

1,054

Killer vaults in chase

410

Survivors grabbed while performing a vault

49

Meters fallen

4,641

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1,401

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

483

Matches finished with one or more Hex totems remaining

29

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

406

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

241

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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