Total blood points earned

143,338,355

Max blood points amount spent on one character

6,000,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

99% Survivor

Killer 1%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

140

Survivor full load-out matches

810

Ultra rare addon warded without a protection ward

207

Survivor rank
Silver I

Silver I

3 / 5 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

4

Killer full load-out matches

9

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 924 IMBA 134 539 742 2 811 1 233 4 501
59 925 Mad_hatter 134 536 928 528 972 3 998
59 926 KitKat 134 535 682 1 142 338 2 341
59 927 e r i d a n u s 134 529 328 16 385 2 014
59 928 VULKANIZER PERIONICA 134 517 599 604 678 3 183
59 929 Лерой.TTV 134 515 005 1 117 324 1 675
59 930 KsiPe#Hasztasz 134 514 642 465 872 4 203

Currently at

59 927 place

e r i d a n u s needs another

6 354 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,567

Obsessions healed

657

Survivors healed while you are injured

692

Survivors healed while rest are injured

1,121

Survivors unhooked

2,370

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

351

Survivors healed that come to you first

312

Protection hits for unhooked survivors

240

Protection hits for carried survivors

49

Survivors saved using pallet

2

Survivors affected with boon totems

37,745

Survivors affected with speed boost

973

Recovered from dying state

388

Take a hit with the Endurance status effect

146

Survivors healed in the Basement

30

Heals completed after all generators have been completed

132

Safe unhooks while broken

24

Protection hits during End Game

54

Objective actions

Objective actions

Highest prestige level

44

Mystery boxes opened

815

Items depleted

920

Repaired generators

2,113

Repaired damaged generators

853

Successful skill checks

37,638

Exit gates opened

197

Hex totems cleansed

97

Hex totems blessed

83

Chests opened

570

Chests opened in basement

44

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

267

Great skill checks while injured

875

Swap held Survivor items for new ones from chests (counts once per chest)

213

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,210

Finished repairs of generators while injured

131

Chests opened with a key

23

Boldness actions

Boldness actions

Vaults in chase

1,243

Hits dodged by vaults

90

Basic attacks and projectiles dodged

1,591

Escapes after stunning killer using pallet

111

Escapes from killer gasp

61

Hooks sabotaged

21

Chases escaped after being injured in this chase

1,199

Chases lost by hiding in locker

1

Revealed killer aura

4,105

Unhooked yourself

21

Amount of screams

9,968

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

16,620

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

334

Pallet stun the Killer while holding a rare, common, or uncommon item

109

Trials where you've revealed or seen the Killer's aura 11+ times

65

Escapes

Escapes

Total escapes

405

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

2

Escapes with new item

136

Escapes with somebody else item

17

Escapes being injured with for over half a match

37

Escapes while being downed at most once

266

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

354

Escapes healthy or injured through hatch

29

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

16

Obsessions sacrificed

3

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

5

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

11

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

34

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

10

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

2

Make unique survivors scream

51

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

33

Survivors downed next to a raised pallet

51

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

4

Survivors hit after they drop a pallet during chase

20

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

38

Killer vaults in chase

32

Survivors grabbed while performing a vault

2

Meters fallen

182

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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