Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,554,391

Max blood points amount spent on one character

3,320,000

Highest prestige level

30

Mystery boxes opened

5

Time played

167h 50m

Time played in last two weeks

47h 30m

Blood points per hour

211,843

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

10

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

70

Killer full load-out matches

68

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 557 Carriep112 8 085 125 11 123 517
106 558 Drift 白星 8 084 554 111 31 145
106 559 Tokkita 8 078 195 159 63 253
106 560 crazy_wxllxam 8 078 066 34 46 186
106 561 alfonsia 8 077 356 32 70 353
106 562 ban 8 073 753 1 135 108 113
106 563 Supa Hot Fire 8 073 229 300 15 42

Currently at

106 560 place

crazy_wxllxam needs another

129 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

454

Obsessions healed

121

Survivors healed while you are injured

110

Survivors healed while rest are injured

139

Survivors unhooked

535

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

30

Protection hits for unhooked survivors

22

Protection hits for carried survivors

24

Survivors saved using pallet

1

Survivors affected with boon totems

148

Survivors affected with speed boost

0

Recovered from dying state

41

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

6

Heals completed after all generators have been completed

37

Safe unhooks while broken

15

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

121

Repaired generators

503

Repaired damaged generators

228

Successful skill checks

7,268

Exit gates opened

39

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

52

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

28

Great skill checks while injured

194

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,486

Finished repairs of generators while injured

68

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

686

Hits dodged by vaults

55

Basic attacks and projectiles dodged

823

Escapes after stunning killer using pallet

72

Escapes from killer gasp

6

Hooks sabotaged

5

Chases escaped after being injured in this chase

360

Chases lost by hiding in locker

0

Revealed killer aura

161

Unhooked yourself

1

Amount of screams

2,013

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

56

Perform a fast vault within 3 seconds of getting hit

154

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

235

Escapes

Escapes

Total escapes

109

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

11

Escapes with somebody else item

2

Escapes being injured with for over half a match

10

Escapes while being downed at most once

70

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

91

Escapes healthy or injured through hatch

9

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

209

Obsessions sacrificed

51

Kills (Memento mories)

59

Kills (Memento mories) or sacrifices after last generator

61

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

121

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

126

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

2

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

3

Survivors with Exposed effect downed

161

Survivors downed while carrying another survivor

11

Make unique survivors scream

405

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

414

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

156

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

14

Survivors hit after they drop a pallet during chase

243

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

7

Killer vaults in chase

80

Survivors grabbed while performing a vault

9

Meters fallen

748

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

192

Matches finished with one or more Hex totems remaining

35

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

282

Trials where all survivors suffered from madness 3 (The Doctor)

147

Hatchets thrown (The Huntress)

49

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

83

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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