Total blood points earned

290,556,547

Max blood points amount spent on one character

19,322,207

Time played

1857h 12m

Time played in last two weeks

0m

Blood points per hour

156,449

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

347

Survivor full load-out matches

302

Ultra rare addon warded without a protection ward

45

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

183

Killer full load-out matches

291

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
34 589 ThumbS 290 563 893 2 466 1 137 4 854
34 590 MaciBunn 290 561 327 4 717 1 071 4 283
34 591 Vampyre 290 560 497 578 1 084 4 864
34 592 KingKiwi 290 556 547 717 1 505 7 902
34 593 7_dHeu_ 290 556 520 5 708 546 2 103
34 594 Ferris 290 556 141 2 994 2 004 6 732
34 595 Ren 290 555 119 2 157 2 079 9 014

Currently at

34 592 place

KingKiwi needs another

3 950 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,432

Obsessions healed

1,310

Survivors healed while you are injured

1,182

Survivors healed while rest are injured

2,068

Survivors unhooked

6,524

Survivors saved (from dying state/hook) in endgame

290

Knocked (In dying state) survivors healed

756

Survivors healed that come to you first

624

Protection hits for unhooked survivors

748

Protection hits for carried survivors

256

Survivors saved using pallet

37

Survivors affected with boon totems

21,583

Survivors affected with speed boost

16

Recovered from dying state

583

Take a hit with the Endurance status effect

479

Survivors healed in the Basement

15

Heals completed after all generators have been completed

73

Safe unhooks while broken

5

Protection hits during End Game

35

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,617

Items depleted

1,405

Repaired generators

7,902

Repaired damaged generators

6,229

Successful skill checks

116,749

Exit gates opened

724

Hex totems cleansed

278

Hex totems blessed

28

Chests opened

420

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

140

Matches with 300+ seconds of repairing generators

24

Matches in that picked up and used special item

293

Great skill checks while injured

1,398

Swap held Survivor items for new ones from chests (counts once per chest)

14

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

402

Finished repairs of generators while injured

15

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,200

Hits dodged by vaults

654

Basic attacks and projectiles dodged

11,039

Escapes after stunning killer using pallet

1,541

Escapes from killer gasp

226

Hooks sabotaged

260

Chases escaped after being injured in this chase

4,702

Chases lost by hiding in locker

44

Revealed killer aura

1,643

Unhooked yourself

43

Amount of screams

11,167

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

477

Pallet stun the Killer while holding a rare, common, or uncommon item

388

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,505

Escapes crawling (In dying state) through exit gates

193

Escapes through hatch

115

Escapes through hatch crawling (In dying state)

23

Escapes with new item

173

Escapes with somebody else item

22

Escapes being injured with for over half a match

168

Escapes while being downed at most once

1,067

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,197

Escapes healthy or injured through hatch

92

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

17

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

9

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

30

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

24

Garden of Joy (Upstairs Main Building)

15

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

28

Killer statistics

Killer statistics

Kills

Kills

Hooks

717

Obsessions sacrificed

175

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

113

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

485

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

477

Generators damaged with Undetectable effect

118

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

87

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

22

Make unique survivors scream

199

Survivors hit with haste effect

174

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

969

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

78

Survivors hit after they drop a pallet during chase

449

Survivors hit while carrying another survivor

77

Survivors detected using killer instinct

1,755

Killer vaults in chase

98

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

351

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

35

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

21

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

63

Survivors downed with Dire Crows (The Artist)

564

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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