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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,285,323

Max blood points amount spent on one character

1,705,100

Highest prestige level

4

Mystery boxes opened

157

Time played

208h 42m

Time played in last two weeks

0m

Blood points per hour

130,739

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

142

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

79

Killer full load-out matches

134

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 974 PerdYOU 24 706 563 652 13 62
96 975 e 24 705 228 291 132 457
96 976 Ada pls sit on me 24 703 319 550 100 448
96 977 Köki 24 698 611 397 134 600
96 978 Senju 24 692 726 541 67 287
96 979 Klovászki 24 691 282 232 217 906
96 980 Кися 24 688 318 359 299 1 076

Currently at

96 977 place

Köki needs another

4 708 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

320

Obsessions healed

80

Survivors healed while you are injured

52

Survivors healed while rest are injured

93

Survivors unhooked

415

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

18

Protection hits for unhooked survivors

48

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

1,685

Survivors affected with speed boost

1

Recovered from dying state

15

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

140

Repaired generators

633

Repaired damaged generators

367

Successful skill checks

4,909

Exit gates opened

57

Hex totems cleansed

6

Hex totems blessed

5

Chests opened

81

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

24

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

370

Hits dodged by vaults

49

Basic attacks and projectiles dodged

649

Escapes after stunning killer using pallet

52

Escapes from killer gasp

8

Hooks sabotaged

39

Chases escaped after being injured in this chase

173

Chases lost by hiding in locker

0

Revealed killer aura

112

Unhooked yourself

6

Amount of screams

755

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

140

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

3

Escapes being injured with for over half a match

7

Escapes while being downed at most once

92

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

120

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

454

Obsessions sacrificed

113

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

87

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

175

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

232

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

2

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

45

Survivors with Exposed effect downed

201

Survivors downed while carrying another survivor

19

Make unique survivors scream

350

Survivors hit with haste effect

150

Injure or down survivors who are Hindered

51

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

400

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

44

Survivors hit after they drop a pallet during chase

227

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

220

Killer vaults in chase

82

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

300

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

550

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

47

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

89

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

46

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

54

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

92

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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