Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

123,752,298

Max blood points amount spent on one character

7,160,000

Highest prestige level

54

Mystery boxes opened

1,012

Time played

347h 28m

Time played in last two weeks

1h 23m

Blood points per hour

356,156

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

1,021

Ultra rare addon warded without a protection ward

118

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

21

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 257 zFurkano 123 752 298 124 402 2 349
72 258 Rareware 59 022 835 5 082 2 214 9 588
72 259 pedrocba 59 002 271 1 077 248 1 027
72 260 Nebyura 58 988 239 302 198 942
72 261 olgierdzikpierdzik 58 985 325 1 463 288 1 377
72 262 hcts 58 981 578 719 150 567
72 263 Harakaishu 58 981 058 1 363 117 459

Currently at

72 260 place

Nebyura needs another

14 032 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,376

Obsessions healed

395

Survivors healed while you are injured

276

Survivors healed while rest are injured

485

Survivors unhooked

1,576

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

178

Survivors healed that come to you first

157

Protection hits for unhooked survivors

114

Protection hits for carried survivors

36

Survivors saved using pallet

16

Survivors affected with boon totems

7,013

Survivors affected with speed boost

9

Recovered from dying state

196

Take a hit with the Endurance status effect

103

Survivors healed in the Basement

7

Heals completed after all generators have been completed

115

Safe unhooks while broken

32

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

1,165

Repaired generators

2,349

Repaired damaged generators

776

Successful skill checks

36,060

Exit gates opened

219

Hex totems cleansed

54

Hex totems blessed

1

Chests opened

103

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

260

Great skill checks while injured

1,462

Swap held Survivor items for new ones from chests (counts once per chest)

46

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,323

Finished repairs of generators while injured

75

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,797

Hits dodged by vaults

132

Basic attacks and projectiles dodged

2,420

Escapes after stunning killer using pallet

528

Escapes from killer gasp

48

Hooks sabotaged

76

Chases escaped after being injured in this chase

1,058

Chases lost by hiding in locker

7

Revealed killer aura

481

Unhooked yourself

54

Amount of screams

7,930

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

245

Perform a fast vault within 3 seconds of getting hit

434

Pallet stun the Killer while holding a rare, common, or uncommon item

687

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

402

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

5

Escapes with new item

21

Escapes with somebody else item

3

Escapes being injured with for over half a match

46

Escapes while being downed at most once

270

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

344

Escapes healthy or injured through hatch

19

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

124

Obsessions sacrificed

33

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

26

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

87

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

30

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

5

Make unique survivors scream

197

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

27

Survivors downed next to a raised pallet

201

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

9

Survivors hit after they drop a pallet during chase

80

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

18

Killer vaults in chase

32

Survivors grabbed while performing a vault

14

Meters fallen

234

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

59

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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