Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,043,441

Max blood points amount spent on one character

4,320,000

Highest prestige level

7

Mystery boxes opened

94

Time played

312h 3m

Time played in last two weeks

69h 14m

Blood points per hour

147,551

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

146

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

131

Ultra rare offering burned

2

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 144 Ismaelfloga 42 425 135 501 252 1 297
84 145 magway 42 423 493 677 321 1 426
84 146 Steven 42 422 563 863 67 293
84 147 i <3 tunneling 42 419 556 391 109 521
84 148 beifong 42 418 655 404 221 1 239
84 149 LUCY 42 416 592 664 541 2 417
84 150 Es 42 416 062 840 223 1 039

Currently at

84 147 place

i <3 tunneling needs another

3 007 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

401

Obsessions healed

67

Survivors healed while you are injured

78

Survivors healed while rest are injured

196

Survivors unhooked

442

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

42

Protection hits for unhooked survivors

38

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

2,488

Survivors affected with speed boost

17

Recovered from dying state

25

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

9

Heals completed after all generators have been completed

41

Safe unhooks while broken

5

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

162

Repaired generators

551

Repaired damaged generators

144

Successful skill checks

6,398

Exit gates opened

63

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

109

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

22

Great skill checks while injured

111

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,516

Finished repairs of generators while injured

61

Chests opened with a key

8

Boldness actions

Boldness actions

Vaults in chase

453

Hits dodged by vaults

35

Basic attacks and projectiles dodged

438

Escapes after stunning killer using pallet

105

Escapes from killer gasp

13

Hooks sabotaged

2

Chases escaped after being injured in this chase

233

Chases lost by hiding in locker

6

Revealed killer aura

1,035

Unhooked yourself

11

Amount of screams

1,463

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

79

Perform a fast vault within 3 seconds of getting hit

117

Pallet stun the Killer while holding a rare, common, or uncommon item

134

Trials where you've revealed or seen the Killer's aura 11+ times

824

Escapes

Escapes

Total escapes

117

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

25

Escapes with somebody else item

1

Escapes being injured with for over half a match

11

Escapes while being downed at most once

62

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

106

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

405

Obsessions sacrificed

72

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

266

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

179

Generators damaged with Undetectable effect

204

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

54

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

60

Oblivious effect applied

96

Survivors with Exposed effect downed

84

Survivors downed while carrying another survivor

11

Make unique survivors scream

697

Survivors hit with haste effect

130

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

660

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

166

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

23

Survivors hit after they drop a pallet during chase

337

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

308

Killer vaults in chase

292

Survivors grabbed while performing a vault

17

Meters fallen

1,162

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

705

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

352

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

208

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

175

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

185

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

80

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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