Total blood points earned

53,957,597

Max blood points amount spent on one character

4,290,000

Time played

327h 56m

Time played in last two weeks

10h 17m

Blood points per hour

164,538

Estimated playtime per role

52% Survivor

Killer 48%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

158

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

217

Killer full load-out matches

209

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 040 SilenceSoul 33 110 526 466 239 1 180
96 041 mikudayo 33 103 385 151 199 1 022
96 042 Killer 33 102 855 73 141 643
96 043 Hennie 33 102 363 776 123 679
96 044 Liege 33 101 602 248 124 581
96 045 ᴇxтɪɴст 33 100 727 364 314 1 442
96 046 guztavo 33 100 472 695 235 1 218

Currently at

96 043 place

Hennie needs another

492 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

851

Obsessions healed

140

Survivors healed while you are injured

190

Survivors healed while rest are injured

416

Survivors unhooked

1,062

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

69

Survivors healed that come to you first

67

Protection hits for unhooked survivors

69

Protection hits for carried survivors

7

Survivors saved using pallet

2

Survivors affected with boon totems

6,082

Survivors affected with speed boost

0

Recovered from dying state

55

Take a hit with the Endurance status effect

91

Survivors healed in the Basement

10

Heals completed after all generators have been completed

6

Safe unhooks while broken

11

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

59

Items depleted

202

Repaired generators

1,155

Repaired damaged generators

404

Successful skill checks

12,913

Exit gates opened

81

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

110

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

62

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

46

Great skill checks while injured

523

Swap held Survivor items for new ones from chests (counts once per chest)

31

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

129

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

958

Hits dodged by vaults

90

Basic attacks and projectiles dodged

1,781

Escapes after stunning killer using pallet

176

Escapes from killer gasp

14

Hooks sabotaged

1

Chases escaped after being injured in this chase

530

Chases lost by hiding in locker

7

Revealed killer aura

221

Unhooked yourself

75

Amount of screams

3,068

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

82

Perform a fast vault within 3 seconds of getting hit

212

Pallet stun the Killer while holding a rare, common, or uncommon item

126

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

219

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

0

Escapes with new item

38

Escapes with somebody else item

5

Escapes being injured with for over half a match

14

Escapes while being downed at most once

127

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

197

Escapes healthy or injured through hatch

13

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

847

Obsessions sacrificed

190

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

124

All survivors sacrificed or killed (Memento Mori) before the last generator

137

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

121

Survivors hooked before single generator was repaired

468

Survivors hooked in endgame

100

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

518

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

2

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

27

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

214

Oblivious effect applied

670

Survivors with Exposed effect downed

266

Survivors downed while carrying another survivor

39

Make unique survivors scream

1,258

Survivors hit with haste effect

423

Injure or down survivors who are Hindered

202

Survivors that holding Special Item hit

198

Survivors downed next to a raised pallet

1,176

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

96

Hatches closed

46

Survivors hit after they drop a pallet during chase

412

Survivors hit while carrying another survivor

102

Survivors detected using killer instinct

1,289

Killer vaults in chase

359

Survivors grabbed while performing a vault

11

Meters fallen

82

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

78

Blink attacks (The Nurse)

83

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

581

Survivors put to sleep (The Nightmare)

228

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

73

Survivors hit with Lethal Rush (The Blight)

137

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

614

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

100

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

209

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

36

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

215

Survivors downed with Demon Fury (The Oni)

44

Survivors downed while speared (The Deathslinger)

69

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

43

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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