Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,016,482

Max blood points amount spent on one character

2,570,000

Highest prestige level

27

Mystery boxes opened

0

Time played

137h 17m

Time played in last two weeks

37h 1m

Blood points per hour

262,351

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

52

Ultra rare addon warded without a protection ward

1

Survivor rank
Silver III

Silver III

2 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

126

Killer full load-out matches

170

Ultra rare offering burned

0

Killer rank
Iridescent I

Iridescent I

Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 732 yummers 36 021 317 1 090 179 654
90 733 博麗霊夢 36 018 998 697 205 715
90 734 cheury 36 017 317 138 410 1 653
90 735 ByPeakz ︱TTV 36 016 482 543 36 167
90 736 hahahohahe 36 016 375 685 133 457
90 737 Dumbbaldrat 36 015 424 88 110 462
90 738 Yoru 36 015 277 926 158 627

Currently at

90 735 place

ByPeakz ︱TTV needs another

835 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

93

Obsessions healed

23

Survivors healed while you are injured

25

Survivors healed while rest are injured

35

Survivors unhooked

133

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

15

Protection hits for unhooked survivors

9

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

298

Survivors affected with speed boost

0

Recovered from dying state

16

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

1

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

83

Repaired generators

167

Repaired damaged generators

54

Successful skill checks

2,700

Exit gates opened

19

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

20

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

11

Great skill checks while injured

126

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

256

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

97

Hits dodged by vaults

9

Basic attacks and projectiles dodged

138

Escapes after stunning killer using pallet

28

Escapes from killer gasp

10

Hooks sabotaged

2

Chases escaped after being injured in this chase

70

Chases lost by hiding in locker

7

Revealed killer aura

17

Unhooked yourself

1

Amount of screams

606

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

22

Pallet stun the Killer while holding a rare, common, or uncommon item

28

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

36

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

21

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

28

Escapes healthy or injured through hatch

4

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

543

Obsessions sacrificed

133

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

70

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

456

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

392

Generators damaged with Undetectable effect

323

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

101

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

2

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

13

Make unique survivors scream

789

Survivors hit with haste effect

166

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

25

Survivors downed next to a raised pallet

811

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

257

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

17

Survivors hit after they drop a pallet during chase

518

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

84

Killer vaults in chase

339

Survivors grabbed while performing a vault

23

Meters fallen

1,807

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

1,105

Blink attacks (The Nurse)

91

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

276

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

49

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

357

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

93

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

45

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

50

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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