Overall statistics
Account overall
Total blood points earned
655,762,714
Max blood points amount spent on one character
45,819,917
Highest prestige level
100
Mystery boxes opened
2,017
Time played
2767h 27m
Time played in last two weeks
17h 58m
Blood points per hour
236,956
Estimated playtime per role
76% Survivor
Killer 24%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
8
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
770
Survivor full load-out matches
2,252
Ultra rare addon warded without a protection ward
174
Iridescent I
11 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
683
Killer full load-out matches
753
Ultra rare offering burned
6
Ash III
4 / 42
KillerLeaderboards
Currently at
23 967 place
Hex: Devour My Bussy needs another
4 825 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
13,551
Obsessions healed
2,909
Survivors healed while you are injured
3,953
Survivors healed while rest are injured
5,571
Survivors unhooked
12,062
Survivors saved (from dying state/hook) in endgame
325
Knocked (In dying state) survivors healed
1,473
Survivors healed that come to you first
1,182
Protection hits for unhooked survivors
700
Protection hits for carried survivors
348
Survivors saved using pallet
71
Survivors affected with boon totems
14,052
Survivors affected with speed boost
592
Recovered from dying state
1,202
Take a hit with the Endurance status effect
1,140
Survivors healed in the Basement
335
Heals completed after all generators have been completed
473
Safe unhooks while broken
123
Protection hits during End Game
151
Objective actions
Items depleted
2,375
Repaired generators
10,465
Repaired damaged generators
4,759
Successful skill checks
42,561
Exit gates opened
620
Hex totems cleansed
514
Hex totems blessed
5
Chests opened
1,418
Chests opened in basement
64
Escapes when playing without any perk and repaired generator(s)
277
Matches with 300+ seconds of repairing generators
1,511
Matches in that picked up and used special item
1,363
Great skill checks while injured
5,776
Swap held Survivor items for new ones from chests (counts once per chest)
444
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
9,466
Finished repairs of generators while injured
394
Chests opened with a key
0
Boldness actions
Vaults in chase
17,748
Hits dodged by vaults
1,337
Basic attacks and projectiles dodged
21,892
Escapes after stunning killer using pallet
2,975
Escapes from killer gasp
301
Hooks sabotaged
231
Chases escaped after being injured in this chase
8,571
Chases lost by hiding in locker
79
Revealed killer aura
12,819
Unhooked yourself
61
Amount of screams
46,123
Reveal the Killer's aura for a total of 60 seconds in a single trial
36,240
Blind killer using flashlight
1,442
Perform a fast vault within 3 seconds of getting hit
2,842
Pallet stun the Killer while holding a rare, common, or uncommon item
1,910
Trials where you've revealed or seen the Killer's aura 11+ times
4,407
Escapes
Total escapes
2,364
Escapes crawling (In dying state) through exit gates
190
Escapes through hatch
150
Escapes through hatch crawling (In dying state)
26
Escapes with new item
493
Escapes with somebody else item
28
Escapes being injured with for over half a match
232
Escapes while being downed at most once
1,545
Escapes after unhooked yourself
23
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
2,024
Escapes healthy or injured through hatch
124
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
10
Escapes while broken
35
Escapes from maps
Disturbed Ward (Upstairs Main Building)
13
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
14
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
11
The Pale Rose (Steamboat)
14
The Game (Bathroom)
15
Mount Ormond Resort (Chalet/Main Building)
32
Dead Dawg Saloon (Upstairs Saloon)
19
Treatment Theatre (Operation Theatre)
19
Midwich Elementary School
23
Raccoon City Police Station (1st Floor Main Hall)
46
Eyrie of Crows (Inside Eyrie)
14
Garden of Joy (Upstairs Main Building)
6
Shattered Square (Upstairs Main Building)
7
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
17
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
14
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
35
Killer statistics
Kills
Hooks
2,640
Obsessions sacrificed
543
Kills (Memento mories)
255
Kills (Memento mories) or sacrifices after last generator
540
All survivors sacrificed or killed (Memento Mori) before the last generator
210
Hooks
Different survivors hooked in basement
291
Basement trees (3 or 4 survivors hooked in basement in this same time)
50
Survivors hooked while all remaining were injured
489
Survivors hooked before single generator was repaired
1,744
Survivors hooked in endgame
283
Territory protection
Generators damaged with at least one survivor hooked
1,719
Generators damaged with Undetectable effect
551
Survivors grabbed while repairing a generator
131
Survivors grabbed while cleansing a totem
26
Generators protection
61% Protected
Unprotected 39%
Hit survivors with a basic attack while you are Undetectable
1,308
Survivors injured while in the basement
122
Downs and effects
Survivors with Oblivious effect downed
368
Oblivious effect applied
1,056
Survivors with Exposed effect downed
606
Survivors downed while carrying another survivor
107
Make unique survivors scream
4,834
Survivors hit with haste effect
1,308
Injure or down survivors who are Hindered
219
Survivors that holding Special Item hit
942
Survivors downed next to a raised pallet
4,192
Survivors downed in Exit Gate
28
Survivors downed withit 30 seconds of breaking pallet or wall
6
Preventing escape
Survivors grabbed from locker
456
Hatches closed
179
Survivors hit after they drop a pallet during chase
1,582
Survivors hit while carrying another survivor
244
Survivors detected using killer instinct
2,180
Killer vaults in chase
833
Survivors grabbed while performing a vault
57
Meters fallen
3,336
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
9
Uncloak attacks (The Wraith)
944
Blink attacks (The Nurse)
1,291
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
211
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
281
Trials where each survivor was hit after teleport (The Hag)
12
Shocks (The Doctor)
932
Trials where all survivors suffered from madness 3 (The Doctor)
106
Hatchets thrown (The Huntress)
10,921
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
21
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
28
Max Lacerations dealt (The Trickster)
68
Survivors with Broken effect downed
26
Condemned survivors (The Onryō)
3,747
Slams of one Survivor into another (The Mastermind)
7
Damage Survivor pursued by a Guard (The Knight)
4
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
3
Survivors hit during Tail attack (The Xenomorph)
161
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
209
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
14
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
116
Survivors downed by 24m+ hatchet throw (The Huntress)
37
Survivors downed with chainsaw (The Cannibal)
23
Intoxicated survivors downed (The Clown)
10
Survivors downed after phase walk (The Spirit)
212
Deep wounded survivors downed (The Legion)
89
Survivors downed while having max Sickness (The Plague)
49
Marked survivors downed (The Ghostface)
117
Survivors downed with Demon Fury (The Oni)
401
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
20
Survivors downed while contaminated (The Nemesis)
85
Survivors downed with Dire Crows (The Artist)
81
Survivors downed during Nightfall (The Dredge)
50
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
99
Whip downs (The Krause)
38
Killer abilities chart
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