Total blood points earned

417,097,393

Max blood points amount spent on one character

46,381,730

Time played

1407h 55m

Time played in last two weeks

0m

Blood points per hour

296,251

Estimated playtime per role

39% Survivor

Killer 61%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

301

Survivor full load-out matches

661

Ultra rare addon warded without a protection ward

52

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 71%

36 / 51

Survivor
Got 36 Left 15
Killer

Killer

Killer perfect matches (5 000 points each category)

1,045

Killer full load-out matches

1,395

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
23 042 Fabixo 417 133 865 5 406 2 686 10 426
23 043 打胶令使 417 131 946 4 062 2 007 7 704
23 044 Cimns 417 128 516 1 450 2 664 8 673
23 045 unmusique 417 097 393 4 559 916 3 636
23 046 Jaysax 417 075 324 8 178 1 129 4 987
23 047 Danny 417 066 645 4 948 3 228 11 013
23 048 Dryer 417 036 039 4 084 2 935 9 521

Currently at

23 045 place

unmusique needs another

31 123 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,998

Obsessions healed

754

Survivors healed while you are injured

987

Survivors healed while rest are injured

1,150

Survivors unhooked

2,957

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

414

Survivors healed that come to you first

218

Protection hits for unhooked survivors

285

Protection hits for carried survivors

239

Survivors saved using pallet

49

Survivors affected with boon totems

5,817

Survivors affected with speed boost

29

Recovered from dying state

134

Take a hit with the Endurance status effect

292

Survivors healed in the Basement

7

Heals completed after all generators have been completed

30

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,688

Items depleted

936

Repaired generators

3,636

Repaired damaged generators

1,814

Successful skill checks

44,939

Exit gates opened

336

Hex totems cleansed

244

Hex totems blessed

13

Chests opened

742

Chests opened in basement

81

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

103

Great skill checks while injured

793

Swap held Survivor items for new ones from chests (counts once per chest)

7

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

165

Finished repairs of generators while injured

8

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,961

Hits dodged by vaults

523

Basic attacks and projectiles dodged

7,791

Escapes after stunning killer using pallet

1,641

Escapes from killer gasp

131

Hooks sabotaged

193

Chases escaped after being injured in this chase

1,939

Chases lost by hiding in locker

39

Revealed killer aura

548

Unhooked yourself

71

Amount of screams

5,880

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

434

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

199

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

916

Escapes crawling (In dying state) through exit gates

141

Escapes through hatch

87

Escapes through hatch crawling (In dying state)

16

Escapes with new item

240

Escapes with somebody else item

28

Escapes being injured with for over half a match

149

Escapes while being downed at most once

569

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

688

Escapes healthy or injured through hatch

71

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

7

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,559

Obsessions sacrificed

1,145

Kills (Memento mories)

269

Kills (Memento mories) or sacrifices after last generator

1,235

All survivors sacrificed or killed (Memento Mori) before the last generator

586

Hooks

Hooks

Different survivors hooked in basement

547

Basement trees (3 or 4 survivors hooked in basement in this same time)

56

Survivors hooked while all remaining were injured

574

Survivors hooked before single generator was repaired

2,558

Survivors hooked in endgame

695

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,368

Generators damaged with Undetectable effect

276

Survivors grabbed while repairing a generator

110

Survivors grabbed while cleansing a totem

30

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

259

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

792

Oblivious effect applied

2,614

Survivors with Exposed effect downed

1,378

Survivors downed while carrying another survivor

195

Make unique survivors scream

4,122

Survivors hit with haste effect

1,245

Injure or down survivors who are Hindered

178

Survivors that holding Special Item hit

427

Survivors downed next to a raised pallet

5,798

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

248

Hatches closed

372

Survivors hit after they drop a pallet during chase

2,874

Survivors hit while carrying another survivor

581

Survivors detected using killer instinct

2,659

Killer vaults in chase

971

Survivors grabbed while performing a vault

64

Meters fallen

2,788

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

47

Uncloak attacks (The Wraith)

423

Blink attacks (The Nurse)

1,151

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

139

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

357

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

831

Trials where all survivors suffered from madness 3 (The Doctor)

111

Hatchets thrown (The Huntress)

12,239

Survivors put to sleep (The Nightmare)

155

Reverse bear-traps put on survivors (The Pig)

148

Survivors sent to Cage of Atonement (The Executioner)

49

Survivors hit with Lethal Rush (The Blight)

260

Max Lacerations dealt (The Trickster)

816

Survivors with Broken effect downed

490

Condemned survivors (The Onryō)

912

Slams of one Survivor into another (The Mastermind)

15

Damage Survivor pursued by a Guard (The Knight)

61

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

71

Survivors hit during Tail attack (The Xenomorph)

99

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

861

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

360,056

Survivors downed by 24m+ hatchet throw (The Huntress)

47

Survivors downed with chainsaw (The Cannibal)

197

Intoxicated survivors downed (The Clown)

74

Survivors downed after phase walk (The Spirit)

752

Deep wounded survivors downed (The Legion)

107

Survivors downed while having max Sickness (The Plague)

325

Marked survivors downed (The Ghostface)

106

Survivors downed with Demon Fury (The Oni)

206

Survivors downed while speared (The Deathslinger)

187

Survivors downed with Victor clinging (The Twins)

23

Survivors downed while contaminated (The Nemesis)

90

Survivors downed with Dire Crows (The Artist)

215

Survivors downed during Nightfall (The Dredge)

54

Down survivor you recently teleported to (The Singularity)

55

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

37

Killer abilities chart

Killer abilities chart

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