Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,206,822

Max blood points amount spent on one character

4,197,955

Highest prestige level

30

Mystery boxes opened

397

Time played

473h 57m

Time played in last two weeks

0m

Blood points per hour

146,021

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

127

Ultra rare addon warded without a protection ward

4

Survivor rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

117

Killer full load-out matches

92

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 955 Draiocht 69 206 822 546 291 1 252
78 956 Unicat 54 113 278 960 291 1 127
78 957 Coach 54 112 235 521 422 1 895
78 958 Artemis 54 111 121 558 180 716
78 959 Leander's liver failure 54 101 142 308 347 1 642
78 960 Qevlar 54 100 956 286 885 3 539
78 961 ☾PͫhͣoͬnͥsͤeͣᶫƸ̵̡Ӝ 54 099 570 9 340 1 571

Currently at

78 958 place

Artemis needs another

1 114 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,205

Obsessions healed

298

Survivors healed while you are injured

270

Survivors healed while rest are injured

387

Survivors unhooked

1,144

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

192

Survivors healed that come to you first

142

Protection hits for unhooked survivors

99

Protection hits for carried survivors

32

Survivors saved using pallet

3

Survivors affected with boon totems

8,711

Survivors affected with speed boost

0

Recovered from dying state

144

Take a hit with the Endurance status effect

100

Survivors healed in the Basement

10

Heals completed after all generators have been completed

20

Safe unhooks while broken

2

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

327

Repaired generators

1,252

Repaired damaged generators

862

Successful skill checks

17,326

Exit gates opened

143

Hex totems cleansed

66

Hex totems blessed

10

Chests opened

177

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

91

Great skill checks while injured

84

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

411

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,146

Hits dodged by vaults

101

Basic attacks and projectiles dodged

1,617

Escapes after stunning killer using pallet

183

Escapes from killer gasp

59

Hooks sabotaged

27

Chases escaped after being injured in this chase

683

Chases lost by hiding in locker

10

Revealed killer aura

953

Unhooked yourself

5

Amount of screams

3,819

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

53

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

65

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

291

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

1

Escapes with new item

128

Escapes with somebody else item

8

Escapes being injured with for over half a match

24

Escapes while being downed at most once

188

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

249

Escapes healthy or injured through hatch

22

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

546

Obsessions sacrificed

117

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

273

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

297

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

4

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

122

Oblivious effect applied

484

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

14

Make unique survivors scream

603

Survivors hit with haste effect

249

Injure or down survivors who are Hindered

73

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

603

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

46

Survivors hit after they drop a pallet during chase

310

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

645

Killer vaults in chase

149

Survivors grabbed while performing a vault

5

Meters fallen

160

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

196

Blink attacks (The Nurse)

42

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

37

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

92

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

78

Survivors put to sleep (The Nightmare)

93

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

128

Max Lacerations dealt (The Trickster)

70

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

23

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

114

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

13

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

52

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

42

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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