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76561198983830168

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,785,000

Max blood points amount spent on one character

5,060,000

Highest prestige level

100

Mystery boxes opened

0

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

47

Survivor full load-out matches

8

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

216

Killer full load-out matches

6

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 129 Lord Parrot 4 847 723 80 13 109
111 130 still the future 4 846 997 79 69 287
111 131 ioslav 4 843 300 197 18 101
111 132 well off 4 843 000 288 32 147
111 133 Strxxa 4 842 041 133 82 256
111 134 𝓫𝓮𝓷𝔃𝓲 4 841 306 76 23 158
111 135 sociopath 4 841 140 0 53 233

Currently at

111 132 place

well off needs another

300 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,007

Obsessions healed

177

Survivors healed while you are injured

218

Survivors healed while rest are injured

313

Survivors unhooked

1,371

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

180

Survivors healed that come to you first

86

Protection hits for unhooked survivors

114

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

3,140

Survivors affected with speed boost

105

Recovered from dying state

88

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

12

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

65

Repaired generators

1,418

Repaired damaged generators

652

Successful skill checks

15,686

Exit gates opened

178

Hex totems cleansed

107

Hex totems blessed

2

Chests opened

14

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

70

Great skill checks while injured

767

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,113

Hits dodged by vaults

105

Basic attacks and projectiles dodged

1,291

Escapes after stunning killer using pallet

195

Escapes from killer gasp

9

Hooks sabotaged

3

Chases escaped after being injured in this chase

541

Chases lost by hiding in locker

4

Revealed killer aura

870

Unhooked yourself

11

Amount of screams

3,455

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,780

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

145

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

402

Escapes crawling (In dying state) through exit gates

47

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

9

Escapes with new item

15

Escapes with somebody else item

7

Escapes being injured with for over half a match

61

Escapes while being downed at most once

220

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

292

Escapes healthy or injured through hatch

54

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,159

Obsessions sacrificed

511

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

124

All survivors sacrificed or killed (Memento Mori) before the last generator

419

Hooks

Hooks

Different survivors hooked in basement

331

Basement trees (3 or 4 survivors hooked in basement in this same time)

79

Survivors hooked while all remaining were injured

269

Survivors hooked before single generator was repaired

1,561

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

223

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

8

Generators protection

93% Protected

Unprotected 7%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

102

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

110

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

35

Make unique survivors scream

2,460

Survivors hit with haste effect

704

Injure or down survivors who are Hindered

49

Survivors that holding Special Item hit

134

Survivors downed next to a raised pallet

2,299

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

186

Hatches closed

144

Survivors hit after they drop a pallet during chase

1,055

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

130

Killer vaults in chase

538

Survivors grabbed while performing a vault

8

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

519

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

221

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

553

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,653

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

43

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

16

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,378

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

42

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

14

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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