Total blood points earned

286,324,243

Max blood points amount spent on one character

24,438,463

Time played

1985h 11m

Time played in last two weeks

5h 33m

Blood points per hour

144,231

Estimated playtime per role

56% Survivor

Killer 44%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

292

Survivor full load-out matches

767

Ultra rare addon warded without a protection ward

113

Survivor rank
Silver I

Silver I

4 / 5 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

691

Killer full load-out matches

828

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 212 RNG_Wizard 186 025 262 4 488 426 1 677
50 213 n ea 186 021 497 2 331 539 2 314
50 214 m' 186 021 312 1 000 1 050 4 291
50 215 riveriq 186 021 275 2 135 810 3 546
50 216 esl_battlebow 186 017 057 3 124 459 2 140
50 217 lalo 186 015 634 3 506 917 4 620
50 218 Ocralist 186 014 460 3 948 789 3 111

Currently at

50 215 place

riveriq needs another

37 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,370

Obsessions healed

668

Survivors healed while you are injured

891

Survivors healed while rest are injured

878

Survivors unhooked

4,727

Survivors saved (from dying state/hook) in endgame

184

Knocked (In dying state) survivors healed

770

Survivors healed that come to you first

250

Protection hits for unhooked survivors

509

Protection hits for carried survivors

248

Survivors saved using pallet

42

Survivors affected with boon totems

15,096

Survivors affected with speed boost

65

Recovered from dying state

437

Take a hit with the Endurance status effect

415

Survivors healed in the Basement

33

Heals completed after all generators have been completed

102

Safe unhooks while broken

16

Protection hits during End Game

59

Objective actions

Objective actions

Highest prestige level

21

Mystery boxes opened

570

Items depleted

429

Repaired generators

5,179

Repaired damaged generators

4,821

Successful skill checks

60,106

Exit gates opened

419

Hex totems cleansed

234

Hex totems blessed

26

Chests opened

530

Chests opened in basement

67

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

311

Matches in that picked up and used special item

298

Great skill checks while injured

775

Swap held Survivor items for new ones from chests (counts once per chest)

9

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,825

Finished repairs of generators while injured

144

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,868

Hits dodged by vaults

856

Basic attacks and projectiles dodged

6,609

Escapes after stunning killer using pallet

1,478

Escapes from killer gasp

136

Hooks sabotaged

105

Chases escaped after being injured in this chase

2,533

Chases lost by hiding in locker

60

Revealed killer aura

1,359

Unhooked yourself

80

Amount of screams

13,104

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

147

Perform a fast vault within 3 seconds of getting hit

206

Pallet stun the Killer while holding a rare, common, or uncommon item

186

Trials where you've revealed or seen the Killer's aura 11+ times

574

Escapes

Escapes

Total escapes

1,239

Escapes crawling (In dying state) through exit gates

203

Escapes through hatch

130

Escapes through hatch crawling (In dying state)

23

Escapes with new item

213

Escapes with somebody else item

52

Escapes being injured with for over half a match

245

Escapes while being downed at most once

647

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

906

Escapes healthy or injured through hatch

107

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

16

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

35

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

17

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

31

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,322

Obsessions sacrificed

770

Kills (Memento mories)

152

Kills (Memento mories) or sacrifices after last generator

811

All survivors sacrificed or killed (Memento Mori) before the last generator

479

Hooks

Hooks

Different survivors hooked in basement

459

Basement trees (3 or 4 survivors hooked in basement in this same time)

96

Survivors hooked while all remaining were injured

457

Survivors hooked before single generator was repaired

1,240

Survivors hooked in endgame

302

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,727

Generators damaged with Undetectable effect

208

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

17

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

136

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

166

Oblivious effect applied

314

Survivors with Exposed effect downed

386

Survivors downed while carrying another survivor

184

Make unique survivors scream

3,608

Survivors hit with haste effect

2,042

Injure or down survivors who are Hindered

306

Survivors that holding Special Item hit

462

Survivors downed next to a raised pallet

3,614

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

152

Hatches closed

297

Survivors hit after they drop a pallet during chase

1,990

Survivors hit while carrying another survivor

515

Survivors detected using killer instinct

2,120

Killer vaults in chase

1,015

Survivors grabbed while performing a vault

17

Meters fallen

1,283

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

46

Uncloak attacks (The Wraith)

394

Blink attacks (The Nurse)

2,423

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

284

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

414

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

583

Trials where all survivors suffered from madness 3 (The Doctor)

106

Hatchets thrown (The Huntress)

2,029

Survivors put to sleep (The Nightmare)

419

Reverse bear-traps put on survivors (The Pig)

225

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

1,590

Max Lacerations dealt (The Trickster)

136

Survivors with Broken effect downed

80

Condemned survivors (The Onryō)

238

Slams of one Survivor into another (The Mastermind)

35

Damage Survivor pursued by a Guard (The Knight)

54

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

72

Survivors hit during Tail attack (The Xenomorph)

23

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

85

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

70

Perfectly times grab attacks (The Ghoul)

70

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

125

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

155

Intoxicated survivors downed (The Clown)

106

Survivors downed after phase walk (The Spirit)

343

Deep wounded survivors downed (The Legion)

156

Survivors downed while having max Sickness (The Plague)

84

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

192

Survivors downed while speared (The Deathslinger)

50

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

107

Survivors downed with Dire Crows (The Artist)

29

Survivors downed during Nightfall (The Dredge)

68

Down survivor you recently teleported to (The Singularity)

57

Down survivor using UVX (The Unknown)

21

Whip downs (The Krause)

26

Killer abilities chart

Killer abilities chart

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