Total blood points earned

252,462,263

Max blood points amount spent on one character

33,152,387

Time played

1511h 42m

Time played in last two weeks

16h 10m

Blood points per hour

167,006

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

598

Survivor full load-out matches

743

Ultra rare addon warded without a protection ward

6

Survivor rank
Gold III

Gold III

1 / 5 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

113

Ultra rare offering burned

53

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
39 593 初音的青葱 252 040 346 5 014 1 379 5 326
39 594 xVii. 252 037 665 2 147 909 3 373
39 595 SORROW 252 035 485 4 607 1 559 6 580
39 596 HEX: BIG BOOTY GOTH 252 035 067 477 1 355 5 281
39 597 BOON: DEATH 252 016 489 1 335 1 164 5 277
39 598 2:12 252 008 578 1 027 1 510 5 985
39 599 Donut 252 008 556 3 294 930 3 740

Currently at

39 596 place

HEX: BIG BOOTY GOTH needs another

418 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,790

Obsessions healed

1,115

Survivors healed while you are injured

782

Survivors healed while rest are injured

1,292

Survivors unhooked

4,994

Survivors saved (from dying state/hook) in endgame

115

Knocked (In dying state) survivors healed

443

Survivors healed that come to you first

354

Protection hits for unhooked survivors

401

Protection hits for carried survivors

128

Survivors saved using pallet

19

Survivors affected with boon totems

6,349

Survivors affected with speed boost

6

Recovered from dying state

153

Take a hit with the Endurance status effect

107

Survivors healed in the Basement

35

Heals completed after all generators have been completed

173

Safe unhooks while broken

10

Protection hits during End Game

86

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,564

Items depleted

636

Repaired generators

5,287

Repaired damaged generators

3,128

Successful skill checks

61,395

Exit gates opened

501

Hex totems cleansed

324

Hex totems blessed

0

Chests opened

1,149

Chests opened in basement

171

Escapes when playing without any perk and repaired generator(s)

85

Matches with 300+ seconds of repairing generators

2,112

Matches in that picked up and used special item

268

Great skill checks while injured

1,996

Swap held Survivor items for new ones from chests (counts once per chest)

101

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,702

Finished repairs of generators while injured

120

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,206

Hits dodged by vaults

477

Basic attacks and projectiles dodged

7,886

Escapes after stunning killer using pallet

1,239

Escapes from killer gasp

88

Hooks sabotaged

115

Chases escaped after being injured in this chase

3,131

Chases lost by hiding in locker

3

Revealed killer aura

436

Unhooked yourself

58

Amount of screams

10,736

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

687

Pallet stun the Killer while holding a rare, common, or uncommon item

716

Trials where you've revealed or seen the Killer's aura 11+ times

1,162

Escapes

Escapes

Total escapes

1,356

Escapes crawling (In dying state) through exit gates

128

Escapes through hatch

226

Escapes through hatch crawling (In dying state)

26

Escapes with new item

487

Escapes with somebody else item

84

Escapes being injured with for over half a match

63

Escapes while being downed at most once

802

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,002

Escapes healthy or injured through hatch

200

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

9

The Game (Bathroom)

33

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

24

Raccoon City Police Station (1st Floor Main Hall)

37

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

29

Killer statistics

Killer statistics

Kills

Kills

Hooks

477

Obsessions sacrificed

87

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

71

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

312

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

6

Survivors with Exposed effect downed

113

Survivors downed while carrying another survivor

5

Make unique survivors scream

248

Survivors hit with haste effect

124

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

223

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

75

Survivors hit after they drop a pallet during chase

240

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

98

Killer vaults in chase

61

Survivors grabbed while performing a vault

8

Meters fallen

160

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

601

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

120

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

138

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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