Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,749,553

Max blood points amount spent on one character

4,982,430

Highest prestige level

6

Mystery boxes opened

97

Time played

322h 55m

Time played in last two weeks

0m

Blood points per hour

237,676

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

207

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

349

Killer full load-out matches

432

Ultra rare offering burned

2

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 792 Kray 21 240 796 613 52 248
94 793 Makiey 21 240 060 213 150 525
94 794 piksar 21 239 669 243 81 431
94 795 山口県民 21 238 994 311 111 426
94 796 kane 21 234 304 394 83 429
94 797 Sweetie Kitty ;3 21 226 957 45 62 312
94 798 Seanbon101 21 218 081 165 68 429

Currently at

94 795 place

山口県民 needs another

675 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

250

Obsessions healed

65

Survivors healed while you are injured

63

Survivors healed while rest are injured

80

Survivors unhooked

410

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

53

Survivors healed that come to you first

31

Protection hits for unhooked survivors

39

Protection hits for carried survivors

11

Survivors saved using pallet

2

Survivors affected with boon totems

961

Survivors affected with speed boost

98

Recovered from dying state

54

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

2

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

132

Repaired generators

717

Repaired damaged generators

240

Successful skill checks

9,350

Exit gates opened

76

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

53

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

72

Great skill checks while injured

474

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

148

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

472

Hits dodged by vaults

29

Basic attacks and projectiles dodged

1,073

Escapes after stunning killer using pallet

119

Escapes from killer gasp

18

Hooks sabotaged

11

Chases escaped after being injured in this chase

268

Chases lost by hiding in locker

0

Revealed killer aura

671

Unhooked yourself

3

Amount of screams

2,102

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

27

Perform a fast vault within 3 seconds of getting hit

69

Pallet stun the Killer while holding a rare, common, or uncommon item

129

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

181

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

24

Escapes while being downed at most once

81

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

165

Escapes healthy or injured through hatch

1

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,382

Obsessions sacrificed

348

Kills (Memento mories)

270

Kills (Memento mories) or sacrifices after last generator

349

All survivors sacrificed or killed (Memento Mori) before the last generator

108

Hooks

Hooks

Different survivors hooked in basement

300

Basement trees (3 or 4 survivors hooked in basement in this same time)

50

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

685

Survivors hooked in endgame

171

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,385

Generators damaged with Undetectable effect

673

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

5

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

447

Survivors injured while in the basement

114

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

288

Oblivious effect applied

711

Survivors with Exposed effect downed

367

Survivors downed while carrying another survivor

12

Make unique survivors scream

2,304

Survivors hit with haste effect

280

Injure or down survivors who are Hindered

56

Survivors that holding Special Item hit

381

Survivors downed next to a raised pallet

2,057

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

242

Hatches closed

88

Survivors hit after they drop a pallet during chase

1,154

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

1,956

Killer vaults in chase

1,123

Survivors grabbed while performing a vault

42

Meters fallen

6,797

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2,032

Blink attacks (The Nurse)

362

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

291

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

122

Trials where all survivors suffered from madness 3 (The Doctor)

52

Hatchets thrown (The Huntress)

27

Survivors put to sleep (The Nightmare)

246

Reverse bear-traps put on survivors (The Pig)

97

Survivors sent to Cage of Atonement (The Executioner)

105

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

559

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

19

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

143

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

99

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

607

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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